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21 documentations taggées taggées avec "class"

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⛓️ Cable

Un câble représente une contrainte physique qui relie deux acteurs avec une représentation visuelle de type corde entre eux

🏠 StaticMesh

A StaticMesh entity represents a Mesh which can be spawned in the world, can't move and is more optimized for using in decorating the world

👩‍💻 Joueur

Les joueurs sont des entités qui représente l'individu derrière son clavier et sa souris. Les joueurs apparaissent automatiquement quand ils sont connectés au serveur.

💡 Light

Une entité Light représente une source d'éclairage

💾 Database

La classe Database fournit aux développeurs un moyen d'accéder facilement aux bases de données SQL.

📁 File

A File represents an entry to a system file.

📦 Prop

A Prop represents a Dynamic Mesh which can be spawned in the world, can be grabbed around by characters and have physics.

📽️ SceneCapture

Scene Capture is an Actor which captures a fully dynamic image of the scene into a Texture. It captures the scene from its view frustum, stores that view as an image, which is then used within a Material.

🔊 Sound

Class for playing in-game 2D and 3D sounds

🔣 Blueprint

A Blueprint Class allows spawning any Unreal Blueprint Actor in nanos world.

🔪 Melee

A Melee represents an Entity which can be Pickable by a Character, doesn't have any special action unless holding it with hands with pre-defined handling modes.

🔫 Weapon

🟦 Authority: This class can only be spawned on Server.

🖌️ Decal

Decals are Materials that are projected onto meshes in your level, including Static Meshes and Skeletal Meshes.

🧑 Character

Characters represents Actors which can be possessed, can move and interact with world. They are the default Skeletal Mesh Character built for nanos world

🪤 Trigger

A Trigger class is a utility class to trigger events when any Entity enters an Area

🪧 Billboard

A Billboard is a 2D Material that will be rendered always facing the camera.

🚙 Vehicle

Les véhicules sont des entités à roues que les Personnages peuvent contrôler et conduire

🆒 TextRender

A Text Render class is useful for spawning Texts in 3D world, you can even attach it to other entities