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Version: bleeding-edge 🩸

Default Asset Pack List

nanos world provides a default Asset Pack already included in the base game, feel free to use the assets the way you want!

In order to use those assets, you need to use the key nanos-world. E.g.: nanos-world::SM_Cube.

You can hop to Default Materials, Default Particles or Default Weapons pages to detailed information on their default items.

DefaultAssetPack.toml
# Assets Files
[assets]
# Maps
[assets.maps]
TestingMap = "NanosWorldMaps/Maps/Testing/NanosTestingMap"
BlankMap = "Maps/BlankMap/BlankMap"
OceanMap = "Maps/OceanMap/OceanMap"
EmptyMap = "Maps/EmptyMap/EmptyMap"

# Static Meshes
[assets.static_meshes]
# Default
SM_Cone = { path = "Props/BasicShapes/SM_Cone", category = "basic" }
SM_Cube = { path = "Props/BasicShapes/SM_Cube", category = "basic" }
SM_Cylinder = { path = "Props/BasicShapes/SM_Cylinder", category = "basic" }
SM_Plane = { path = "Props/BasicShapes/SM_Plane", category = "basic" }
SM_Sphere = { path = "Props/BasicShapes/SM_Sphere", category = "basic" }
SM_Capsule = { path = "Props/BasicShapes/SM_Capsule", category = "basic" }
SM_Pipe = { path = "Props/BasicShapes/SM_Pipe", category = "basic" }
SM_QuadPyramid = { path = "Props/BasicShapes/SM_QuadPyramid", category = "basic" }
SM_Torus = { path = "Props/BasicShapes/SM_Torus", category = "basic" }
SM_TriPyramid = { path = "Props/BasicShapes/SM_TriPyramid", category = "basic" }
SM_Tube = { path = "Props/BasicShapes/SM_Tube", category = "basic" }
SM_Wedge_A = { path = "Props/BasicShapes/SM_Wedge_A", category = "basic" }
SM_Wedge_B = { path = "Props/BasicShapes/SM_Wedge_B", category = "basic" }

SM_Ball_VR = { path = "Props/VRShapes/SM_Ball_VR", category = "basic" }
SM_Cube_VR_01 = { path = "Props/VRShapes/SM_Cube_VR_01", category = "basic" }
SM_Cube_VR_02 = { path = "Props/VRShapes/SM_Cube_VR_02", category = "basic" }
SM_Cube_VR_03 = { path = "Props/VRShapes/SM_Cube_VR_03", category = "basic" }
SM_Pyramid_VR = { path = "Props/VRShapes/SM_Pyramid_VR", category = "basic" }

SM_Camera = { path = "Props/Utils/SM_Camera", category = "funny" }

SM_Error = { path = "Props/Utils/SM_Error", category = "funny" }
SM_None = { path = "Props/Utils/SM_None", category = "hidden" }

SM_RockingChair = { path = "NanosWorldMaps/Art/City/House_Props/Meshes/SM_RockingChair", category = "furniture" }
SM_RoundStand = { path = "NanosWorldMaps/Art/City/House_Props/Meshes/SM_RoundStand", category = "furniture" }
SM_Bottle_01 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Bottle_01", category = "furniture" }
SM_Bottle_02 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Bottle_02", category = "furniture" }
SM_Bottle = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Bottle", category = "furniture" }
SM_CupC = { path = "NanosWorldMaps/Art/City/House_Props/Meshes/KitchenWare/SM_CupC", category = "furniture" }
SM_OilLamp = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_OilLamp", category = "furniture" }
SM_BarrelTub = { path = "NanosWorldMaps/Art/Rural/Extra/SM_BarrelTub", category = "furniture" }
SM_CoffeeTable = { path = "NanosWorldMaps/Art/City/House_Props/Meshes/SM_CoffeeTable", category = "furniture" }
SM_Toolbox_01 = { path = "NanosWorldMaps/Art/City/Construction_Props/Mesh/SM_Toolbox_01", category = "furniture" }
SM_Toolbox_06 = { path = "NanosWorldMaps/Art/City/Construction_Props/Mesh/SM_Toolbox_06", category = "furniture" }
SM_VaseA = { path = "NanosWorldMaps/Art/City/House_Props/Meshes/Vases/SM_VaseA", category = "furniture" }
SM_CupD = { path = "NanosWorldMaps/Art/City/House_Props/Meshes/KitchenWare/SM_CupD", category = "furniture" }

# Characters Body Part
SM_Mannequin_Head = { path = "Characters/Mannequin/SM_Mannequin_Head", category = "funny" }
SM_Eye = { path = "Characters/Common/BodyParts/Eyes/SM_Eye", category = "funny" }
SM_Beard_Extra = { path = "Characters/Common/BodyParts/Beard/SM_Beard_Extra", category = "funny" }
SM_Beard_Middle = { path = "Characters/Common/BodyParts/Beard/SM_Beard_Middle", category = "funny" }
SM_Beard_Mustache_01 = { path = "Characters/Common/BodyParts/Beard/SM_Beard_Mustache_01", category = "funny" }
SM_Beard_Mustache_02 = { path = "Characters/Common/BodyParts/Beard/SM_Beard_Mustache_02", category = "funny" }
SM_Beard_Side = { path = "Characters/Common/BodyParts/Beard/SM_Beard_Side", category = "funny" }
SM_Hair_Long = { path = "Characters/Common/BodyParts/Hair/Male/SM_Hair_Long", category = "funny" }
SM_Hair_Short = { path = "Characters/Common/BodyParts/Hair/Male/SM_Hair_Short", category = "funny" }
SM_Hair_Kwang = { path = "Characters/Common/BodyParts/Hair/Kwang/SM_Hair_Kwang", category = "funny" }

# Weapons Mag
SM_AK47_Mag_Empty = { path = "Weapons/Rifles/AK47/SM_AK47_Mag_Empty", category = "tools" }
SM_AK74U_Mag_Empty = { path = "Weapons/Rifles/AK74U/SM_AK74U_Mag_Empty", category = "tools" }
SM_GE36_Mag_Empty = { path = "Weapons/Rifles/GE36/SM_GE36_Mag_Empty", category = "tools" }
SM_Glock_Mag_Empty = { path = "Weapons/Pistols/Glock/SM_Glock_Mag_Empty", category = "tools" }
SM_DesertEagle_Mag_Empty = { path = "Weapons/Pistols/DesertEagle/SM_DesertEagle_Mag_Empty", category = "tools" }
SM_AP5_Mag_Empty = { path = "Weapons/Rifles/AP5/SM_AP5_Mag_Empty", category = "tools" }
SM_AR4_Mag_Empty = { path = "Weapons/Rifles/AR4/SM_AR4_Mag_Empty", category = "tools" }
SM_ASVal_Mag_Empty = { path = "Weapons/Rifles/ASVal/SM_ASVal_Mag_Empty", category = "tools" }
SM_M1911_Mag = { path = "Weapons/Pistols/M1911/SM_M1911_Mag", category = "tools" }
SM_Makarov_Mag_Empty = { path = "Weapons/Pistols/Makarov/SM_Makarov_Mag_Empty", category = "tools" }
SM_UMP45_Mag_Empty = { path = "Weapons/SMGs/UMP45/SM_UMP45_Mag_Empty", category = "tools" }
SM_P90_Mag = { path = "Weapons/SMGs/P90/SM_P90_Mag", category = "tools" }
SM_GE3_Mag_Empty = { path = "Weapons/Rifles/GE3/SM_GE3_Mag_Empty", category = "tools" }
SM_SA80_Mag_Empty = { path = "Weapons/Rifles/SA80/SM_SA80_Mag_Empty", category = "tools" }
SM_AK5C_Mag = { path = "Weapons/Rifles/AK5C/SM_AK5C_Mag", category = "tools" }

# Weapons Accessories
SM_T4_Sight = { path = "Weapons/Common/Accessories/SM_T4_Sight", category = "tools" }
SM_Vertgrip = { path = "Weapons/Common/Accessories/SM_Vertgrip", category = "tools" }
SM_Suppressor = { path = "Weapons/Common/Accessories/SM_Suppressor", category = "tools" }
SM_Scope_25x56 = { path = "Weapons/Common/Accessories/SM_Scope_25x56", category = "tools" }
SM_M9 = { path = "Weapons/Knifes/M9/SM_M9", category = "tools" }

SM_WoodenTable = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_WoodenTable", category = "furniture" }
SM_WoodenChair = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_WoodenChair", category = "furniture" }
SM_Stool = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Stool", category = "furniture" }
SM_TeaPot_Interior = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_TeaPot_Interior", category = "furniture" }
SM_OilDrum = { path = "NanosWorldMaps/Art/Rural/ExteriorDecoration/SM_OilDrum", category = "construction" }
SM_Bucket5Gallon = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Bucket5Gallon", category = "furniture" }
SM_Crate_07 = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Crate_07", category = "construction" }
SM_Crate_03 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Crate_03", category = "construction" }
SM_Crate_04 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Crate_04", category = "construction" }
SM_Pot_01 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Pot_01", category = "furniture" }
SM_Pot_02 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Pot_02", category = "furniture" }
SM_Plate_Interior = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Plate_Interior", category = "furniture" }
SM_Barrel_02 = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Barrel_02", category = "construction" }
SM_Bamboo_Roof45_Right = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_Bamboo_Roof45_Right", category = "furniture" }
SM_MetalBucket_Interior_01 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_MetalBucket_Interior_01", category = "furniture" }
SM_MetalBucket_Interior_02 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_MetalBucket_Interior_02", category = "furniture" }
SM_Basket_01 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Basket_01", category = "furniture" }
SM_Basket_02 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Basket_02", category = "furniture" }
SM_Crate_01 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Crate_01", category = "furniture" }
SM_Crate_02 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Crate_02", category = "furniture" }
SM_Bamboo_Woodplank_01 = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Bamboo_Woodplank_01", category = "furniture" }
SM_Ladder_Interior = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Ladder_Interior", category = "furniture" }

SM_Bamboo_Bench_Wall = { path = "NanosWorldMaps/Art/Rural/ExteriorDecoration/SM_Bamboo_Bench_Wall", category = "furniture" }
SM_Bamboo_BoatHouse = { path = "NanosWorldMaps/Art/Rural/HouseFull/SM_Bamboo_BoatHouse", category = "furniture" }
SM_Bamboo_House_03 = { path = "NanosWorldMaps/Art/Rural/HouseFull/SM_Bamboo_House_03", category = "furniture" }
SM_Bamboo_Small_03 = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Bamboo_Small_03", category = "furniture" }
SM_Bamboo_Table = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Bamboo_Table", category = "furniture" }
SM_Bamboo_Wall_01 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_Bamboo_Wall_01", category = "furniture" }
SM_BeachFence_02 = { path = "NanosWorldMaps/Art/Rural/ExteriorDecoration/SM_BeachFence_02", category = "furniture" }
SM_Bed = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Bed", category = "furniture" }
SM_BedFrame = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_BedFrame", category = "furniture" }
SM_Bed_Interior = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Bed_Interior", category = "furniture" }
SM_Bench = { path = "NanosWorldMaps/Art/Rural/ExteriorDecoration/SM_Bench", category = "furniture" }
SM_Boat = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Boat", category = "furniture" }
SM_BunkBed = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_BunkBed", category = "furniture" }
SM_Cantilever = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_Cantilever", category = "furniture" }
SM_Carpet_01 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Carpet_01", category = "furniture" }
SM_Carpet_02 = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Carpet_02", category = "furniture" }
SM_ClothesLine = { path = "NanosWorldMaps/Art/Rural/ExteriorDecoration/SM_ClothesLine", category = "furniture" }
SM_Dock_01 = { path = "NanosWorldMaps/Art/Rural/ExteriorDecoration/SM_Dock_01", category = "furniture" }
SM_Dock_02 = { path = "NanosWorldMaps/Art/Rural/ExteriorDecoration/SM_Dock_02", category = "furniture" }
SM_GarageShelfA = { path = "NanosWorldMaps/Art/City/House_Props/Meshes/SM_GarageShelfA", category = "furniture" }
SM_Hoe = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Hoe", category = "furniture" }
SM_House_01 = { path = "NanosWorldMaps/Art/Composings/Houses/SM_House_01", category = "furniture" }
SM_House_02 = { path = "NanosWorldMaps/Art/Composings/Houses/SM_House_02", category = "furniture" }
SM_House_03 = { path = "NanosWorldMaps/Art/Composings/Houses/SM_House_03", category = "furniture" }
SM_House_04 = { path = "NanosWorldMaps/Art/Composings/Houses/SM_House_04", category = "furniture" }
SM_House_05 = { path = "NanosWorldMaps/Art/Composings/Houses/SM_House_05", category = "furniture" }
SM_Ladder_02 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_Ladder_02", category = "furniture" }
SM_Metal_Shack_04 = { path = "NanosWorldMaps/Art/Rural/HouseFull/SM_Metal_Shack_04", category = "furniture" }
SM_Metal_Shack_05 = { path = "NanosWorldMaps/Art/Rural/HouseFull/SM_Metal_Shack_05", category = "furniture" }
SM_Metal_Shack_06 = { path = "NanosWorldMaps/Art/Rural/HouseFull/SM_Metal_Shack_06", category = "furniture" }
SM_Metal_Shack_GuardTower = { path = "NanosWorldMaps/Art/Rural/HouseFull/SM_Metal_Shack_GuardTower", category = "furniture" }
SM_Metal_Shack_Outhouse = { path = "NanosWorldMaps/Art/Rural/HouseFull/SM_Metal_Shack_Outhouse", category = "furniture" }
SM_MetalTower = { path = "NanosWorldMaps/Art/Rural/Extra/SM_MetalTower", category = "furniture" }
SM_Old_Antenna = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Old_Antenna", category = "furniture" }
SM_PlasterWall_01 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_PlasterWall_01", category = "furniture" }
SM_PlasterWall_02 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_PlasterWall_02", category = "furniture" }
SM_PlasterWall_03 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_PlasterWall_03", category = "furniture" }
SM_PlasterWall_08 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_PlasterWall_08", category = "furniture" }
SM_Pole_02 = { path = "NanosWorldMaps/Art/Rural/Bridge/Meshes/SM_Pole_02", category = "furniture" }
SM_Rake = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Rake", category = "furniture" }
SM_RoadBlock_Flag_01 = { path = "NanosWorldMaps/Art/City/Construction_Props/Mesh/SM_RoadBlock_Flag_01", category = "furniture" }
SM_Shelter = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Shelter", category = "furniture" }
SM_Shovel = { path = "NanosWorldMaps/Art/Rural/Extra/SM_Shovel", category = "furniture" }
SM_TimberPlank = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_TimberPlank", category = "furniture" }
SM_TimberRailing = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_TimberRailing", category = "furniture" }
SM_TimberStructure_01 = { path = "NanosWorldMaps/Art/Rural/Extra/SM_TimberStructure_01", category = "furniture" }
SM_TimberStructure_02 = { path = "NanosWorldMaps/Art/Rural/Extra/SM_TimberStructure_02", category = "furniture" }
SM_TimberStructure_09 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_TimberStructure_09", category = "furniture" }
SM_Tomato = { path = "NanosWorldMaps/Art/Rural/InteriorDecoration/SM_Tomato", category = "furniture" }
SM_VaseD = { path = "NanosWorldMaps/Art/City/House_Props/Meshes/Vases/SM_VaseD", category = "furniture" }
SM_WastePipe = { path = "NanosWorldMaps/Art/Rural/Extra/SM_WastePipe", category = "furniture" }
SM_WaterStorageTank = { path = "NanosWorldMaps/Art/Rural/Extra/SM_WaterStorageTank", category = "construction" }
SM_Window_05 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_Window_05", category = "construction" }
SM_WoodenSlab_1_3x3 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_WoodenSlab_1_3x3", category = "furniture" }
SM_Wood_Platform_10 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_Wood_Platform_10", category = "furniture" }
SM_Wood_Stairs_02 = { path = "NanosWorldMaps/Art/Rural/HouseModular/SM_Wood_Stairs_02", category = "furniture" }

SM_Tree_Acacia_01 = { path = "NanosWorldMaps/Art/Nature/Trees/acacia/SM_Tree_Acacia_01", category = "furniture" }
SM_Tree_Acacia_02 = { path = "NanosWorldMaps/Art/Nature/Trees/acacia/SM_Tree_Acacia_02", category = "furniture" }
SM_Tree_Almond_01 = { path = "NanosWorldMaps/Art/Nature/Trees/Almond/SM_Tree_Almond_01", category = "furniture" }
SM_Tree_Almond_02 = { path = "NanosWorldMaps/Art/Nature/Trees/Almond/SM_Tree_Almond_02", category = "furniture" }
SM_Tree_Almond_03 = { path = "NanosWorldMaps/Art/Nature/Trees/Almond/SM_Tree_Almond_03", category = "furniture" }
SM_Tree_Palm_01 = { path = "NanosWorldMaps/Art/Nature/Trees/Palm/SM_Tree_Palm_01", category = "furniture" }
SM_Tree_Palm_02 = { path = "NanosWorldMaps/Art/Nature/Trees/Palm/SM_Tree_Palm_02", category = "furniture" }
SM_Tree_Palm_03 = { path = "NanosWorldMaps/Art/Nature/Trees/Palm/SM_Tree_Palm_03", category = "furniture" }
SM_Branch = { path = "NanosWorldMaps/Art/Nature/Branches/SM_Branch", category = "furniture" }
SM_Bush_01 = { path = "NanosWorldMaps/Art/Nature/Bushes/SM_Bush_01", category = "furniture" }
SM_Buttercup = { path = "NanosWorldMaps/Art/Nature/Flowers/SM_Buttercup", category = "furniture" }
SM_GreenCoconut = { path = "NanosWorldMaps/Art/Rural/Extra/SM_GreenCoconut", category = "furniture" }
SM_HeatherClumps = { path = "NanosWorldMaps/Art/Nature/Flowers/SM_HeatherClumps", category = "furniture" }
SM_Rock_03 = { path = "NanosWorldMaps/Art/Nature/Rocks/SM_Rock_03", category = "furniture" }
SM_Rock_04 = { path = "NanosWorldMaps/Art/Nature/Rocks/SM_Rock_04", category = "furniture" }
SM_Rock_05 = { path = "NanosWorldMaps/Art/Nature/Rocks/SM_Rock_05", category = "furniture" }
SM_Rock_06 = { path = "NanosWorldMaps/Art/Nature/Rocks/SM_Rock_06", category = "furniture" }
SM_Rock_07 = { path = "NanosWorldMaps/Art/Nature/Rocks/SM_Rock_07", category = "furniture" }
SM_Scabious = { path = "NanosWorldMaps/Art/Nature/Flowers/SM_Scabious", category = "furniture" }

SM_Grenade_G67 = { path = "Weapons/Grenades/G67/SM_G67", category = "tools" }
SM_Torch = { path = "Weapons/Torch/SM_Torch", category = "tools" }

SM_Sunglasses = { path = "Packs/Coffin/SM_Sunglasses", category = "funny" }
SM_TopHat = { path = "Packs/Coffin/SM_TopHat", category = "funny" }

SM_Valve = { path = "NanosWorldAssets/Funny/SM_Valve", category = "funny" }

# Default Asset Pack
SM_Bread_Bagel_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Bagel_01", category = "food" }
SM_Bread_Brownie_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Brownie_01", category = "food" }
SM_Bread_Challah_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Challah_01", category = "food" }
SM_Bread_Cookies_Coco_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Cookies_Coco_01", category = "food" }
SM_Bread_Cookies_Coco_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Cookies_Coco_02", category = "food" }
SM_Bread_Croissant_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Croissant_01", category = "food" }
SM_Bread_Dount_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Dount_01", category = "food" }
SM_Bread_Dount_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Dount_02", category = "food" }
SM_Bread_French_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_French_01", category = "food" }
SM_Bread_French_01_SliceLoaf = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_French_01_SliceLoaf", category = "food" }
SM_Bread_French_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_French_01_Slice_01", category = "food" }
SM_Bread_Kaiser_Cheese_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Kaiser_Cheese_01", category = "food" }
SM_Bread_Loaf_Multi_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Loaf_Multi_01", category = "food" }
SM_Bread_Loaf_Multi_01_SliceEnd = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Loaf_Multi_01_SliceEnd", category = "food" }
SM_Bread_Loaf_Multi_01_SliceLoaf = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Loaf_Multi_01_SliceLoaf", category = "food" }
SM_Bread_Loaf_Multi_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Loaf_Multi_01_Slice_01", category = "food" }
SM_Bread_Loaf_Sourdough_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Loaf_Sourdough_01", category = "food" }
SM_Bread_Loaf_Wheat_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Loaf_Wheat_01", category = "food" }
SM_Bread_Muffin_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Muffin_01", category = "food" }
SM_Bread_Pizza_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pizza_01", category = "food" }
SM_Bread_Pizza_01_Crust_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pizza_01_Crust_01", category = "food" }
SM_Bread_Pizza_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pizza_01_Slice_01", category = "food" }
SM_Bread_Pizza_01_Slice_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pizza_01_Slice_02", category = "food" }
SM_Bread_Pizza_01_Slice_03 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pizza_01_Slice_03", category = "food" }
SM_Bread_Pizza_01_Slice_04 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pizza_01_Slice_04", category = "food" }
SM_Bread_Pizza_01_Slice_05 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pizza_01_Slice_05", category = "food" }
SM_Bread_Pizza_01_Slice_06 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pizza_01_Slice_06", category = "food" }
SM_Bread_Pretzel_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_Pretzel_01", category = "food" }
SM_Bread_RiceCrispy_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Bread_RiceCrispy_01", category = "food" }
SM_Fruit_Apple_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_01", category = "food" }
SM_Fruit_Apple_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_01_Half_01", category = "food" }
SM_Fruit_Apple_01_Quarter_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_01_Quarter_01", category = "food" }
SM_Fruit_Apple_Green_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_Green_01", category = "food" }
SM_Fruit_Apple_Green_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_Green_01_Half_01", category = "food" }
SM_Fruit_Apple_Green_01_Quarter_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_Green_01_Quarter_01", category = "food" }
SM_Fruit_Apple_Red_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_Red_01", category = "food" }
SM_Fruit_Apple_Red_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_Red_01_Half_01", category = "food" }
SM_Fruit_Apple_Red_01_Quarter_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Apple_Red_01_Quarter_01", category = "food" }
SM_Fruit_Avocado_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Avocado_01", category = "food" }
SM_Fruit_Avocado_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Avocado_01_Half_01", category = "food" }
SM_Fruit_Avocado_01_Half_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Avocado_01_Half_02", category = "food" }
SM_Fruit_Banana_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Banana_01", category = "food" }
SM_Fruit_Cantaloupe_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Cantaloupe_01", category = "food" }
SM_Fruit_Cantaloupe_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Cantaloupe_01_Half_01", category = "food" }
SM_Fruit_Cantaloupe_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Cantaloupe_01_Slice_01", category = "food" }
SM_Fruit_Coconut_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Coconut_01", category = "food" }
SM_Fruit_Lemon_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Lemon_01", category = "food" }
SM_Fruit_Lemon_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Lemon_01_Half_01", category = "food" }
SM_Fruit_Lemon_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Lemon_01_Slice_01", category = "food" }
SM_Fruit_Lime_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Lime_01", category = "food" }
SM_Fruit_Lime_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Lime_01_Half_01", category = "food" }
SM_Fruit_Lime_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Lime_01_Slice_01", category = "food" }
SM_Fruit_Mandarin_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Mandarin_01", category = "food" }
SM_Fruit_Mandarin_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Mandarin_01_Half_01", category = "food" }
SM_Fruit_Mandarin_01_Wedge_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Mandarin_01_Wedge_01", category = "food" }
SM_Fruit_Mango_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Mango_01", category = "food" }
SM_Fruit_Mango_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Mango_01_Half_01", category = "food" }
SM_Fruit_Mango_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Mango_02", category = "food" }
SM_Fruit_Orange_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Orange_01", category = "food" }
SM_Fruit_Orange_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Orange_01_Half_01", category = "food" }
SM_Fruit_Orange_01_Wedge_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Orange_01_Wedge_01", category = "food" }
SM_Fruit_Peach_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Peach_01", category = "food" }
SM_Fruit_Peach_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Peach_01_Half_01", category = "food" }
SM_Fruit_Peach_01_Half_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Peach_01_Half_02", category = "food" }
SM_Fruit_Pear_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Pear_01", category = "food" }
SM_Fruit_Pear_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Pear_01_Half_01", category = "food" }
SM_Fruit_Pineapple_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Pineapple_01", category = "food" }
SM_Fruit_Plum_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Plum_01", category = "food" }
SM_Fruit_Plum_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Plum_01_Half_01", category = "food" }
SM_Fruit_Plum_01_Half_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Plum_01_Half_02", category = "food" }
SM_Fruit_Pumpkin_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Pumpkin_01", category = "food" }
SM_Fruit_Squash_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Squash_01", category = "food" }
SM_Fruit_Squash_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Squash_01_Half_01", category = "food" }
SM_Fruit_Squash_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Squash_02", category = "food" }
SM_Fruit_Squash_03 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Squash_03", category = "food" }
SM_Fruit_Tomato_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Tomato_01", category = "food" }
SM_Fruit_Tomato_01_SliceBottom = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Tomato_01_SliceBottom", category = "food" }
SM_Fruit_Tomato_01_SliceTop = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Tomato_01_SliceTop", category = "food" }
SM_Fruit_Tomato_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Tomato_01_Slice_01", category = "food" }
SM_Fruit_Tomato_Heirloom_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Tomato_Heirloom_01", category = "food" }
SM_Fruit_Tomato_Heirloom_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Tomato_Heirloom_01_Half_01", category = "food" }
SM_Fruit_Tomato_Heirloom_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Tomato_Heirloom_01_Slice_01", category = "food" }
SM_Fruit_Watermelon_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Watermelon_01", category = "food" }
SM_Fruit_Watermelon_01_Crust_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Watermelon_01_Crust_01", category = "food" }
SM_Fruit_Watermelon_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Watermelon_01_Half_01", category = "food" }
SM_Fruit_Watermelon_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Fruit_Watermelon_01_Slice_01", category = "food" }
SM_Root_Garlic_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Root_Garlic_01", category = "food" }
SM_Root_Ginger_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Root_Ginger_01", category = "food" }
SM_Root_Potato_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Root_Potato_01", category = "food" }
SM_Root_Potato_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Root_Potato_02", category = "food" }
SM_Root_Potato_03 = { path = "NanosWorldAssets/Food/Meshes/SM_Root_Potato_03", category = "food" }
SM_Root_Potato_Sweet_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Root_Potato_Sweet_01", category = "food" }
SM_Veg_Artichoke_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Artichoke_01", category = "food" }
SM_Veg_Artichoke_01_Half_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Artichoke_01_Half_01", category = "food" }
SM_Veg_Broccoli_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Broccoli_01", category = "food" }
SM_Veg_Cabbage_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Cabbage_01", category = "food" }
SM_Veg_Cabbage_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Cabbage_02", category = "food" }
SM_Veg_Carrot_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Carrot_01", category = "food" }
SM_Veg_Carrot_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Carrot_01_Slice_01", category = "food" }
SM_Veg_Carrot_02 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Carrot_02", category = "food" }
SM_Veg_Cauliflower_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Cauliflower_01", category = "food" }
SM_Veg_Corn_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Corn_01", category = "food" }
SM_Veg_Cucumber_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Cucumber_01", category = "food" }
SM_Veg_Cucumber_01_Slice_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Cucumber_01_Slice_01", category = "food" }
SM_Veg_Onion_Red_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Onion_Red_01", category = "food" }
SM_Veg_Onion_Red_01_Cut = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Onion_Red_01_Cut", category = "food" }
SM_Veg_Onion_White_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Onion_White_01", category = "food" }
SM_Veg_Onion_Yellow_01 = { path = "NanosWorldAssets/Food/Meshes/SM_Veg_Onion_Yellow_01", category = "food" }

SM_Shuriken_01 = { path = "NanosWorldAssets/Tools/SM_Shuriken_01", category = "tools" }
SM_PipeWrench_01 = { path = "NanosWorldAssets/Tools/SM_PipeWrench_01", category = "tools" }
SM_Kunai_01 = { path = "NanosWorldAssets/Tools/SM_Kunai_01", category = "tools" }
SM_Jet_Thruster = { path = "NanosWorldAssets/Funny/SM_Jet_Thruster", category = "funny" }
SM_Lamp = { path = "NanosWorldAssets/Furniture/SM_Lamp", category = "furniture" }
SM_Flashlight = { path = "NanosWorldAssets/Tools/SM_Flashlight", category = "funny" }

SM_Balloon_Dog = { path = "NanosWorldAssets/Funny/Balloons/Dog/SM_Balloon_Dog", category = "funny" }
SM_Balloon_Trump = { path = "NanosWorldAssets/Funny/Balloons/Trump/SM_Balloon_Trump", category = "funny" }
SM_Balloon_01 = { path = "NanosWorldAssets/Funny/Balloons/Collection/SM_Balloon_01", category = "funny" }
SM_Balloon_02 = { path = "NanosWorldAssets/Funny/Balloons/Collection/SM_Balloon_02", category = "funny" }
SM_Balloon_03 = { path = "NanosWorldAssets/Funny/Balloons/Collection/SM_Balloon_03", category = "funny" }
SM_Balloon_04 = { path = "NanosWorldAssets/Funny/Balloons/Collection/SM_Balloon_04", category = "funny" }
SM_Balloon_05 = { path = "NanosWorldAssets/Funny/Balloons/Collection/SM_Balloon_05", category = "funny" }
SM_Balloon_06 = { path = "NanosWorldAssets/Funny/Balloons/Collection/SM_Balloon_06", category = "funny" }
SM_Balloon_07 = { path = "NanosWorldAssets/Funny/Balloons/Collection/SM_Balloon_07", category = "funny" }
SM_Poop = { path = "NanosWorldAssets/Funny/Poop/SM_Poop", category = "funny" }
SM_MoneyRoll = { path = "NanosWorldAssets/Funny/SM_MoneyRoll", category = "funny" }
SM_MoneyStack = { path = "NanosWorldAssets/Funny/SM_MoneyStack", category = "funny" }

SM_Crowbar_01 = { path = "NanosWorldAssets/Tools/SM_Crowbar_01", category = "tools" }
SM_Cleaver_01 = { path = "NanosWorldAssets/Tools/SM_Cleaver_01", category = "tools" }
SM_Bayonet_01 = { path = "NanosWorldAssets/Tools/SM_Bayonet_01", category = "tools" }
SM_BaseballBat_01 = { path = "NanosWorldAssets/Tools/SM_BaseballBat_01", category = "tools" }
SM_Axe_01 = { path = "NanosWorldAssets/Tools/SM_Axe_01", category = "tools" }

SM_WasherMachine = { path = "NanosWorldAssets/Appliances/SM_WasherMachine", category = "appliances" }
SM_TV_Hanging = { path = "NanosWorldAssets/Appliances/SM_TV_Hanging", category = "appliances" }
SM_TVRemote = { path = "NanosWorldAssets/Appliances/SM_TVRemote", category = "appliances" }
SM_TV = { path = "NanosWorldAssets/Appliances/SM_TV", category = "appliances" }
SM_Toaster = { path = "NanosWorldAssets/Appliances/SM_Toaster", category = "appliances" }
SM_Refrigerator = { path = "NanosWorldAssets/Appliances/SM_Refrigerator", category = "appliances" }
SM_MobilePhone = { path = "NanosWorldAssets/Appliances/SM_MobilePhone", category = "appliances" }
SM_MicrowaveOven = { path = "NanosWorldAssets/Appliances/SM_MicrowaveOven", category = "appliances" }
SM_LaptopOpen = { path = "NanosWorldAssets/Appliances/SM_LaptopOpen", category = "appliances" }
SM_LaptopClosed = { path = "NanosWorldAssets/Appliances/SM_LaptopClosed", category = "appliances" }
SM_DryerMachine = { path = "NanosWorldAssets/Appliances/SM_DryerMachine", category = "appliances" }
SM_CookerStove = { path = "NanosWorldAssets/Appliances/SM_CookerStove", category = "appliances" }
SM_CoffeeMachine = { path = "NanosWorldAssets/Appliances/SM_CoffeeMachine", category = "appliances" }

SM_Grave_01 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_01", category = "uncategorized" }
SM_Grave_02 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_02", category = "uncategorized" }
SM_Grave_03 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_03", category = "uncategorized" }
SM_Grave_04 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_04", category = "uncategorized" }
SM_Grave_06 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_06", category = "uncategorized" }
SM_Grave_07 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_07", category = "uncategorized" }
SM_Grave_08 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_08", category = "uncategorized" }
SM_Grave_09 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_09", category = "uncategorized" }
SM_Grave_10 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_10", category = "uncategorized" }
SM_Grave_11 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_11", category = "uncategorized" }
SM_Grave_12 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_12", category = "uncategorized" }
SM_Grave_13 = { path = "NanosWorldAssets/Cemetery/Meshes/SM_Grave_13", category = "uncategorized" }

SM_Spool = { path = "NanosWorldAssets/Construction/SM_Spool", category = "construction" }
SM_Shovel_01 = { path = "NanosWorldAssets/Construction/SM_Shovel_01", category = "construction" }
SM_Sander_01a = { path = "NanosWorldAssets/Construction/SM_Sander_01a", category = "construction" }
SM_Roller_Machine = { path = "NanosWorldAssets/Construction/SM_Roller_Machine", category = "construction" }
SM_RollerMachine_Wheel = { path = "NanosWorldAssets/Construction/SM_RollerMachine_Wheel", category = "construction" }
SM_RoadBlock_Flag_01 = { path = "NanosWorldAssets/Construction/SM_RoadBlock_Flag_01", category = "construction" }
SM_RoadBlock_05 = { path = "NanosWorldAssets/Construction/SM_RoadBlock_05", category = "construction" }
SM_RoadBlock_04 = { path = "NanosWorldAssets/Construction/SM_RoadBlock_04", category = "construction" }
SM_RoadBlock_03 = { path = "NanosWorldAssets/Construction/SM_RoadBlock_03", category = "construction" }
SM_RoadBlock_02 = { path = "NanosWorldAssets/Construction/SM_RoadBlock_02", category = "construction" }
SM_RoadBlock_01 = { path = "NanosWorldAssets/Construction/SM_RoadBlock_01", category = "construction" }
SM_RebarCutterCordless = { path = "NanosWorldAssets/Construction/SM_RebarCutterCordless", category = "construction" }
SM_Rebar = { path = "NanosWorldAssets/Construction/SM_Rebar", category = "construction" }
SM_Rack_02 = { path = "NanosWorldAssets/Construction/SM_Rack_02", category = "construction" }
SM_Rack_01 = { path = "NanosWorldAssets/Construction/SM_Rack_01", category = "construction" }
SM_PropaneTank_02 = { path = "NanosWorldAssets/Construction/SM_PropaneTank_02", category = "construction" }
SM_PropaneTank_01 = { path = "NanosWorldAssets/Construction/SM_PropaneTank_01", category = "construction" }
SM_Portapotty_Door = { path = "NanosWorldAssets/Construction/SM_Portapotty_Door", category = "construction" }
SM_Portapotty = { path = "NanosWorldAssets/Construction/SM_Portapotty", category = "construction" }
SM_Plywood_07a = { path = "NanosWorldAssets/Construction/SM_Plywood_07a", category = "construction" }
SM_Plywood_06a = { path = "NanosWorldAssets/Construction/SM_Plywood_06a", category = "construction" }
SM_Plywood_05a = { path = "NanosWorldAssets/Construction/SM_Plywood_05a", category = "construction" }
SM_Plywood_04a = { path = "NanosWorldAssets/Construction/SM_Plywood_04a", category = "construction" }
SM_Plywood_03a = { path = "NanosWorldAssets/Construction/SM_Plywood_03a", category = "construction" }
SM_Plywood_02a = { path = "NanosWorldAssets/Construction/SM_Plywood_02a", category = "construction" }
SM_Plywood_01a = { path = "NanosWorldAssets/Construction/SM_Plywood_01a", category = "construction" }
SM_PlywoodTable_01a = { path = "NanosWorldAssets/Construction/SM_PlywoodTable_01a", category = "construction" }
SM_PlasticBarrel_01 = { path = "NanosWorldAssets/Construction/SM_PlasticBarrel_01", category = "construction" }
SM_PetrolCutter_01a = { path = "NanosWorldAssets/Construction/SM_PetrolCutter_01a", category = "construction" }
SM_PaintBucket_Lid_01a = { path = "NanosWorldAssets/Construction/SM_PaintBucket_Lid_01a", category = "construction" }
SM_PaintBucket_02_B = { path = "NanosWorldAssets/Construction/SM_PaintBucket_02_B", category = "construction" }
SM_PaintBucket_02 = { path = "NanosWorldAssets/Construction/SM_PaintBucket_02", category = "construction" }
SM_Nails = { path = "NanosWorldAssets/Construction/SM_Nails", category = "construction" }
SM_Lunchbox_01 = { path = "NanosWorldAssets/Construction/SM_Lunchbox_01", category = "construction" }
SM_LightGenerator_Lights = { path = "NanosWorldAssets/Construction/SM_LightGenerator_Lights", category = "construction" }
SM_LightGenerator_Base = { path = "NanosWorldAssets/Construction/SM_LightGenerator_Base", category = "construction" }
SM_Ladder_01b = { path = "NanosWorldAssets/Construction/SM_Ladder_01b", category = "construction" }
SM_Ladder_01a = { path = "NanosWorldAssets/Construction/SM_Ladder_01a", category = "construction" }
SM_Jackhammer_01a = { path = "NanosWorldAssets/Construction/SM_Jackhammer_01a", category = "construction" }
SM_HardHat_01b = { path = "NanosWorldAssets/Construction/SM_HardHat_01b", category = "construction" }
SM_HardHat_01a = { path = "NanosWorldAssets/Construction/SM_HardHat_01a", category = "construction" }
SM_HandForklift_01a = { path = "NanosWorldAssets/Construction/SM_HandForklift_01a", category = "construction" }
SM_FreightContainer = { path = "NanosWorldAssets/Construction/SM_FreightContainer", category = "construction" }
SM_ElectricDrill_01a = { path = "NanosWorldAssets/Construction/SM_ElectricDrill_01a", category = "construction" }
SM_Dumpster = { path = "NanosWorldAssets/Construction/SM_Dumpster", category = "construction" }
SM_Drywall = { path = "NanosWorldAssets/Construction/SM_Drywall", category = "construction" }
SM_Crate_Lid_01 = { path = "NanosWorldAssets/Construction/SM_Crate_Lid_01", category = "construction" }
SM_Crate_Full_01 = { path = "NanosWorldAssets/Construction/SM_Crate_Full_01", category = "construction" }
SM_Crate_Base_01 = { path = "NanosWorldAssets/Construction/SM_Crate_Base_01", category = "construction" }
SM_ConstructionPylons_07 = { path = "NanosWorldAssets/Construction/SM_ConstructionPylons_07", category = "construction" }
SM_ConstructionPylons_06 = { path = "NanosWorldAssets/Construction/SM_ConstructionPylons_06", category = "construction" }
SM_ConstructionPylons_05 = { path = "NanosWorldAssets/Construction/SM_ConstructionPylons_05", category = "construction" }
SM_ConstructionPylons_03 = { path = "NanosWorldAssets/Construction/SM_ConstructionPylons_03", category = "construction" }
SM_ConstructionPylons_02 = { path = "NanosWorldAssets/Construction/SM_ConstructionPylons_02", category = "construction" }
SM_ConstructionPylons_01 = { path = "NanosWorldAssets/Construction/SM_ConstructionPylons_01", category = "construction" }
SM_ConstructionFence = { path = "NanosWorldAssets/Construction/SM_ConstructionFence", category = "construction" }
SM_ConcretePipe_03 = { path = "NanosWorldAssets/Construction/SM_ConcretePipe_03", category = "construction" }
SM_ConcretePipe_02 = { path = "NanosWorldAssets/Construction/SM_ConcretePipe_02", category = "construction" }
SM_ConcretePipe_01 = { path = "NanosWorldAssets/Construction/SM_ConcretePipe_01", category = "construction" }
SM_ConcreteMixer_01a = { path = "NanosWorldAssets/Construction/SM_ConcreteMixer_01a", category = "construction" }
SM_ConcreteBag_Stack_02 = { path = "NanosWorldAssets/Construction/SM_ConcreteBag_Stack_02", category = "construction" }
SM_ConcreteBag_Stack_01 = { path = "NanosWorldAssets/Construction/SM_ConcreteBag_Stack_01", category = "construction" }
SM_ConcreteBag = { path = "NanosWorldAssets/Construction/SM_ConcreteBag", category = "construction" }
SM_CinderStack_Pallete = { path = "NanosWorldAssets/Construction/SM_CinderStack_Pallete", category = "construction" }
SM_CinderStack_02 = { path = "NanosWorldAssets/Construction/SM_CinderStack_02", category = "construction" }
SM_CinderStack = { path = "NanosWorldAssets/Construction/SM_CinderStack", category = "construction" }
SM_CartonGarbage = { path = "NanosWorldAssets/Construction/SM_CartonGarbage", category = "construction" }
SM_CartonBox_02 = { path = "NanosWorldAssets/Construction/SM_CartonBox_02", category = "construction" }
SM_CartonBox_01 = { path = "NanosWorldAssets/Construction/SM_CartonBox_01", category = "construction" }
SM_Canister = { path = "NanosWorldAssets/Construction/SM_Canister", category = "construction" }
SM_CableReel = { path = "NanosWorldAssets/Construction/SM_CableReel", category = "construction" }
SM_BrickPaletteStack_02 = { path = "NanosWorldAssets/Construction/SM_BrickPaletteStack_02", category = "construction" }
SM_BrickPaletteStack_01 = { path = "NanosWorldAssets/Construction/SM_BrickPaletteStack_01", category = "construction" }
SM_Brick = { path = "NanosWorldAssets/Construction/SM_Brick", category = "construction" }
SM_Boxes_02 = { path = "NanosWorldAssets/Construction/SM_Boxes_02", category = "construction" }
SM_Boxes_01 = { path = "NanosWorldAssets/Construction/SM_Boxes_01", category = "construction" }
SM_Barrel_01 = { path = "NanosWorldAssets/Construction/SM_Barrel_01", category = "construction" }
SM_Spool_01a = { path = "NanosWorldAssets/Construction/SM_Spool_01a", category = "construction" }
SM_SurveyorStand_01a = { path = "NanosWorldAssets/Construction/SM_SurveyorStand_01a", category = "construction" }
SM_SurveyorStand_01b = { path = "NanosWorldAssets/Construction/SM_SurveyorStand_01b", category = "construction" }
SM_TallGasCanister_01 = { path = "NanosWorldAssets/Construction/SM_TallGasCanister_01", category = "construction" }
SM_TrafficBarrel = { path = "NanosWorldAssets/Construction/SM_TrafficBarrel", category = "construction" }
SM_TrafficBarrier = { path = "NanosWorldAssets/Construction/SM_TrafficBarrier", category = "construction" }
SM_Trolley = { path = "NanosWorldAssets/Construction/SM_Trolley", category = "construction" }
SM_WaterTank_01 = { path = "NanosWorldAssets/Construction/SM_WaterTank_01", category = "construction" }
SM_WaterTank_02 = { path = "NanosWorldAssets/Construction/SM_WaterTank_02", category = "construction" }
SM_WheelBarrel_Empty = { path = "NanosWorldAssets/Construction/SM_WheelBarrel_Empty", category = "construction" }
SM_WheelBarrel_Full = { path = "NanosWorldAssets/Construction/SM_WheelBarrel_Full", category = "construction" }
SM_WheelBarrel_Wheel = { path = "NanosWorldAssets/Construction/SM_WheelBarrel_Wheel", category = "construction" }
SM_WoodenPalette = { path = "NanosWorldAssets/Construction/SM_WoodenPalette", category = "construction" }

SM_Trash_01 = { path = "NanosWorldAssets/Street/SM_Trash_01", category = "street" }
SM_StreetSigns_NoEntry = { path = "NanosWorldAssets/Street/SM_StreetSigns_NoEntry", category = "street" }
SM_MailBox_01 = { path = "NanosWorldAssets/Street/SM_MailBox_01", category = "street" }
SM_TrashCan_01 = { path = "NanosWorldAssets/Street/SM_TrashCan_01", category = "street" }
SM_DumpsterTrash = { path = "NanosWorldAssets/Street/SM_DumpsterTrash", category = "street" }
SM_LightPole_A = { path = "NanosWorldAssets/Street/SM_LightPole_A", category = "street" }
SM_StreetLamp = { path = "NanosWorldAssets/Street/SM_StreetLamp", category = "street" }
SM_StreetSigns_Crossing = { path = "NanosWorldAssets/Street/SM_StreetSigns_Crossing", category = "street" }
SM_StreetSigns_GiveWay = { path = "NanosWorldAssets/Street/SM_StreetSigns_GiveWay", category = "street" }
SM_StreetSigns_NoRight = { path = "NanosWorldAssets/Street/SM_StreetSigns_NoRight", category = "street" }
SM_StreetSigns_NoThrough = { path = "NanosWorldAssets/Street/SM_StreetSigns_NoThrough", category = "street" }
SM_StreetSigns_OneWay = { path = "NanosWorldAssets/Street/SM_StreetSigns_OneWay", category = "street" }
SM_StreetSigns_Parking = { path = "NanosWorldAssets/Street/SM_StreetSigns_Parking", category = "street" }
SM_StreetSigns_Stop = { path = "NanosWorldAssets/Street/SM_StreetSigns_Stop", category = "street" }
SM_StreetSigns_Thirty = { path = "NanosWorldAssets/Street/SM_StreetSigns_Thirty", category = "street" }
SM_StreetSigns_UTurn = { path = "NanosWorldAssets/Street/SM_StreetSigns_UTurn", category = "street" }
SM_Street_Pole_01 = { path = "NanosWorldAssets/Street/SM_Street_Pole_01", category = "street" }
SM_Street_Pole_02 = { path = "NanosWorldAssets/Street/SM_Street_Pole_02", category = "street" }

SM_Boltcutters = { path = "NanosWorldAssets/Tools/SM_Boltcutters", category = "tools" }
SM_Clamp_01 = { path = "NanosWorldAssets/Tools/SM_Clamp_01", category = "tools" }
SM_Clamp_02 = { path = "NanosWorldAssets/Tools/SM_Clamp_02", category = "tools" }
SM_Clamp_03 = { path = "NanosWorldAssets/Tools/SM_Clamp_03", category = "tools" }
SM_Clamp_Bench_01 = { path = "NanosWorldAssets/Tools/SM_Clamp_Bench_01", category = "tools" }
SM_Clamp_Bench_02 = { path = "NanosWorldAssets/Tools/SM_Clamp_Bench_02", category = "tools" }
SM_Hammer = { path = "NanosWorldAssets/Tools/SM_Hammer", category = "tools" }
SM_Levelers_01 = { path = "NanosWorldAssets/Tools/SM_Levelers_01", category = "tools" }
SM_Levelers_02 = { path = "NanosWorldAssets/Tools/SM_Levelers_02", category = "tools" }
SM_Paintbrush_01 = { path = "NanosWorldAssets/Tools/SM_Paintbrush_01", category = "tools" }
SM_Paintbrush_02 = { path = "NanosWorldAssets/Tools/SM_Paintbrush_02", category = "tools" }
SM_Paintbrush_03 = { path = "NanosWorldAssets/Tools/SM_Paintbrush_03", category = "tools" }
SM_PlierSet_01 = { path = "NanosWorldAssets/Tools/SM_PlierSet_01", category = "tools" }
SM_PlierSet_02 = { path = "NanosWorldAssets/Tools/SM_PlierSet_02", category = "tools" }
SM_PlierSet_03 = { path = "NanosWorldAssets/Tools/SM_PlierSet_03", category = "tools" }
SM_PlierSet_04 = { path = "NanosWorldAssets/Tools/SM_PlierSet_04", category = "tools" }
SM_PlierSet_05 = { path = "NanosWorldAssets/Tools/SM_PlierSet_05", category = "tools" }
SM_PlierSet_06 = { path = "NanosWorldAssets/Tools/SM_PlierSet_06", category = "tools" }
SM_PliersSet_07 = { path = "NanosWorldAssets/Tools/SM_PliersSet_07", category = "tools" }
SM_Saw_01 = { path = "NanosWorldAssets/Tools/SM_Saw_01", category = "tools" }
SM_Saw_02 = { path = "NanosWorldAssets/Tools/SM_Saw_02", category = "tools" }
SM_ScrewDriverSet_01 = { path = "NanosWorldAssets/Tools/SM_ScrewDriverSet_01", category = "tools" }
SM_ScrewDriverSet_02 = { path = "NanosWorldAssets/Tools/SM_ScrewDriverSet_02", category = "tools" }
SM_ScrewDriverSet_03 = { path = "NanosWorldAssets/Tools/SM_ScrewDriverSet_03", category = "tools" }
SM_ScrewDriverSet_04 = { path = "NanosWorldAssets/Tools/SM_ScrewDriverSet_04", category = "tools" }
SM_Screwdriver_Flathead_01 = { path = "NanosWorldAssets/Tools/SM_Screwdriver_Flathead_01", category = "tools" }
SM_Screwdriver_Philips_01 = { path = "NanosWorldAssets/Tools/SM_Screwdriver_Philips_01", category = "tools" }
SM_Screwdriver_Philips_02 = { path = "NanosWorldAssets/Tools/SM_Screwdriver_Philips_02", category = "tools" }
SM_Spraycan_01 = { path = "NanosWorldAssets/Tools/SM_Spraycan_01", category = "tools" }
SM_Spraycan_02 = { path = "NanosWorldAssets/Tools/SM_Spraycan_02", category = "tools" }
SM_Spraycan_03 = { path = "NanosWorldAssets/Tools/SM_Spraycan_03", category = "tools" }
SM_StapleGun = { path = "NanosWorldAssets/Tools/SM_StapleGun", category = "tools" }
SM_Toolbox = { path = "NanosWorldAssets/Tools/SM_Toolbox", category = "tools" }

SM_Bunny = { path = "NanosWorldAssets/Toys/SM_Bunny", category = "funny" }
SM_KidsBall = { path = "NanosWorldAssets/Toys/SM_KidsBall", category = "funny" }
SM_KidsBox_01 = { path = "NanosWorldAssets/Toys/SM_KidsBox_01", category = "funny" }
SM_KidsBox_02 = { path = "NanosWorldAssets/Toys/SM_KidsBox_02", category = "funny" }
SM_KidsBox_03 = { path = "NanosWorldAssets/Toys/SM_KidsBox_03", category = "funny" }
SM_KidsBox_04 = { path = "NanosWorldAssets/Toys/SM_KidsBox_04", category = "funny" }
SM_KidsBox_05 = { path = "NanosWorldAssets/Toys/SM_KidsBox_05", category = "funny" }
SM_KidsBox_06 = { path = "NanosWorldAssets/Toys/SM_KidsBox_06", category = "funny" }
SM_KidsBox_07 = { path = "NanosWorldAssets/Toys/SM_KidsBox_07", category = "funny" }
SM_KidsBox_08 = { path = "NanosWorldAssets/Toys/SM_KidsBox_08", category = "funny" }

SM_DigitalPiano = { path = "NanosWorldAssets/Instruments/DigitalPiano/SM_DigitalPiano", category = "food" }
SM_ElectricGuitar = { path = "NanosWorldAssets/Instruments/ElectricGuitar/SM_ElectricGuitar", category = "food" }
SM_Flute = { path = "NanosWorldAssets/Instruments/Flute/SM_Flute", category = "food" }
SM_Gramophone = { path = "NanosWorldAssets/Instruments/Gramophone/SM_Gramophone", category = "food" }
SM_Guitar = { path = "NanosWorldAssets/Instruments/Guitar/SM_Guitar", category = "food" }
SM_HalfStack_Marshall = { path = "NanosWorldAssets/Instruments/HalfStack/SM_HalfStack_Marshall", category = "food" }
SM_Piano = { path = "NanosWorldAssets/Instruments/Piano/SM_Piano", category = "food" }
SM_Saxophone = { path = "NanosWorldAssets/Instruments/Sax/SM_Saxophone", category = "food" }
SM_Trumpet = { path = "NanosWorldAssets/Instruments/Trumpet/SM_Trumpet", category = "food" }
SM_Violin = { path = "NanosWorldAssets/Instruments/Violin/SM_Violin", category = "food" }
SM_Violin_Bow = { path = "NanosWorldAssets/Instruments/Violin/SM_Violin_Bow", category = "food" }

# Emojis
SM_Emoji_01 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_01", category = "funny" }
SM_Emoji_02 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_02", category = "funny" }
SM_Emoji_03 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_03", category = "funny" }
SM_Emoji_04 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_04", category = "funny" }
SM_Emoji_05 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_05", category = "funny" }
SM_Emoji_06 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_06", category = "funny" }
SM_Emoji_07 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_07", category = "funny" }
SM_Emoji_08 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_08", category = "funny" }
SM_Emoji_09 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_09", category = "funny" }
SM_Emoji_10 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_10", category = "funny" }
SM_Emoji_11 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_11", category = "funny" }
SM_Emoji_12 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_12", category = "funny" }
SM_Emoji_13 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_13", category = "funny" }
SM_Emoji_14 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_14", category = "funny" }
SM_Emoji_15 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_15", category = "funny" }
SM_Emoji_16 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_16", category = "funny" }
SM_Emoji_17 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_17", category = "funny" }
SM_Emoji_18 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_18", category = "funny" }
SM_Emoji_19 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_19", category = "funny" }
SM_Emoji_20 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_20", category = "funny" }
SM_Emoji_21 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_21", category = "funny" }
SM_Emoji_22 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_22", category = "funny" }
SM_Emoji_23 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_23", category = "funny" }
SM_Emoji_24 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_24", category = "funny" }
SM_Emoji_25 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_25", category = "funny" }
SM_Emoji_26 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_26", category = "funny" }
SM_Emoji_27 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_27", category = "funny" }
SM_Emoji_28 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_28", category = "funny" }
SM_Emoji_29 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_29", category = "funny" }
SM_Emoji_30 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_30", category = "funny" }
SM_Emoji_31 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_31", category = "funny" }
SM_Emoji_32 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_32", category = "funny" }
SM_Emoji_33 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_33", category = "funny" }
SM_Emoji_34 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_34", category = "funny" }
SM_Emoji_35 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_35", category = "funny" }
SM_Emoji_36 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_36", category = "funny" }
SM_Emoji_37 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_37", category = "funny" }
SM_Emoji_38 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_38", category = "funny" }
SM_Emoji_39 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_39", category = "funny" }
SM_Emoji_40 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_40", category = "funny" }
SM_Emoji_41 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_41", category = "funny" }
SM_Emoji_42 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_42", category = "funny" }
SM_Emoji_43 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_43", category = "funny" }
SM_Emoji_44 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_44", category = "funny" }
SM_Emoji_45 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_45", category = "funny" }
SM_Emoji_46 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_46", category = "funny" }
SM_Emoji_47 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_47", category = "funny" }
SM_Emoji_48 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_48", category = "funny" }
SM_Emoji_49 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_49", category = "funny" }
SM_Emoji_50 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_50", category = "funny" }
SM_Emoji_51 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_51", category = "funny" }
SM_Emoji_52 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_52", category = "funny" }
SM_Emoji_53 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_53", category = "funny" }
SM_Emoji_54 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_54", category = "funny" }
SM_Emoji_55 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_55", category = "funny" }
SM_Emoji_56 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_56", category = "funny" }
SM_Emoji_57 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_57", category = "funny" }
SM_Emoji_58 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_58", category = "funny" }
SM_Emoji_59 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_59", category = "funny" }
SM_Emoji_60 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_60", category = "funny" }
SM_Emoji_61 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_61", category = "funny" }
SM_Emoji_62 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_62", category = "funny" }
SM_Emoji_63 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_63", category = "funny" }
SM_Emoji_64 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_64", category = "funny" }
SM_Emoji_65 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_65", category = "funny" }
SM_Emoji_66 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_66", category = "funny" }
SM_Emoji_67 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_67", category = "funny" }
SM_Emoji_68 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_68", category = "funny" }
SM_Emoji_69 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_69", category = "funny" }
SM_Emoji_70 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_70", category = "funny" }
SM_Emoji_71 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_71", category = "funny" }
SM_Emoji_72 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_72", category = "funny" }
SM_Emoji_73 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_73", category = "funny" }
SM_Emoji_74 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_74", category = "funny" }
SM_Emoji_75 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_75", category = "funny" }
SM_Emoji_76 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_76", category = "funny" }
SM_Emoji_77 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_77", category = "funny" }
SM_Emoji_78 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_78", category = "funny" }
SM_Emoji_79 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_79", category = "funny" }
SM_Emoji_80 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_80", category = "funny" }
SM_Emoji_81 = { path = "NanosWorldAssets/Funny/Emoji/SM_Emoji_81", category = "funny" }

# Vehicles
SM_Offroad_Body = { path = "Vehicles/OffroadCar/SM_Offroad_Body", category = "construction" }
SM_Offroad_Tire = { path = "Vehicles/OffroadCar/SM_Offroad_Tire", category = "construction" }
SM_TireLarge = { path = "NanosWorldMaps/Art/Rural/Extra/SM_TireLarge", category = "construction" }
SM_Tire_01 = { path = "NanosWorldAssets/Vehicles/Common/Meshes/SM_Tire_01", category = "construction" }

# Skeletal Meshes
[assets.skeletal_meshes]
# Characters
SK_Female = { path = "Characters/Female/SK_Female", category = "character" }
SK_Male = { path = "Characters/Male/SK_Male", category = "character" }
SK_Mannequin = { path = "Characters/Mannequin/SK_Mannequin", category = "character" }
SK_Mannequin_Female = { path = "Characters/Mannequin/SK_Mannequin_Female", category = "character" }
SK_PostApocalyptic = { path = "Characters/PostApocalyptic/SK_PostApocalyptic", category = "character" }
SK_ClassicMale = { path = "Characters/ClassicMale/SK_ClassicMale", category = "character" }
SK_AncientUgandan = { path = "Packs/UgandanKnuckles/SK_AncientUgandan", category = "character" }
SK_StackOBot = { path = "Packs/StackOBot/Characters/Bot/Mesh/SKM_Bot", category = "character" }

# Clothes
SK_StackOBot_Backpack = "Packs/StackOBot/Characters/Backpack/Mesh/SKM_Backpack"
SK_Shirt = "Characters/Common/BodyParts/Clothes/Shirt/SK_Shirt"
SK_Underwear = "Characters/Common/BodyParts/Clothes/Underwear/SK_Underwear"
SK_Pants = "Characters/Common/BodyParts/Clothes/Pants/SK_Pants"
SK_Shoes_01 = "Characters/Common/BodyParts/Clothes/Shoes/SK_Shoes_01"
SK_Shoes_02 = "Characters/Common/BodyParts/Clothes/Shoes/SK_Shoes_02"
SK_Tie = "Characters/Common/BodyParts/Clothes/Tie/SK_Tie"
SK_CasualSet = "Characters/Common/BodyParts/Clothes/CasualSet/SK_CasualSet"
SK_Sneakers = "Characters/Common/BodyParts/Clothes/Shoes/SK_Sneakers"

SK_Error = "Props/Utils/SK_Error"
SK_None = "Props/Utils/SK_None"

# Weapons
SK_AK47 = { path = "Weapons/Rifles/AK47/SK_AK47", category = "weapon" }
SK_AK74U = { path = "Weapons/Rifles/AK74U/SK_AK74U", category = "weapon" }
SK_GE36 = { path = "Weapons/Rifles/GE36/SK_GE36", category = "weapon" }
SK_Lewis = { path = "Weapons/Rifles/Lewis/SK_Lewis", category = "weapon" }
SK_M1Garand = { path = "Weapons/Rifles/M1Garand/SK_M1Garand", category = "weapon" }
SK_Glock = { path = "Weapons/Pistols/Glock/SK_Glock", category = "weapon" }
SK_ColtPython = { path = "Weapons/Pistols/RevolverColt/SK_Colt_Python", category = "weapon" }
SK_DesertEagle = { path = "Weapons/Pistols/DesertEagle/SK_DesertEagle", category = "weapon" }
SK_AR4 = { path = "Weapons/Rifles/AR4/SK_AR4", category = "weapon" }
SK_Moss500 = { path = "Weapons/Shotguns/Moss500/SK_Moss500", category = "weapon" }
SK_AP5 = { path = "Weapons/Rifles/AP5/SK_AP5", category = "weapon" }
SK_SMG11 = { path = "Weapons/SMGs/SMG11/SK_SMG11", category = "weapon" }
SK_ASVal = { path = "Weapons/Rifles/ASVal/SK_ASVal", category = "weapon" }
SK_Ithaca37 = { path = "Weapons/Shotguns/Ithaca37/SK_Ithaca37", category = "weapon" }
SK_Rem870 = { path = "Weapons/Shotguns/Rem870/SK_Rem870", category = "weapon" }
SK_UMP45 = { path = "Weapons/SMGs/UMP45/SK_UMP45", category = "weapon" }
SK_P90 = { path = "Weapons/SMGs/P90/SK_P90", category = "weapon" }
SK_GE3 = { path = "Weapons/Rifles/GE3/SK_GE3", category = "weapon" }
SK_Makarov = { path = "Weapons/Pistols/Makarov/SK_Makarov", category = "weapon" }
SK_M1911 = { path = "Weapons/Pistols/M1911/SK_M1911", category = "weapon" }
SK_SPAS12 = { path = "Weapons/Shotguns/SPAS12/SK_SPAS12", category = "weapon" }
SK_SPAS12_Folded = { path = "Weapons/Shotguns/SPAS12/SK_SPAS12_Folded", category = "weapon" }
SK_SA80 = { path = "Weapons/Rifles/SA80/SK_SA80", category = "weapon" }
SK_AWP = { path = "Weapons/Rifles/AWP/SK_AWP", category = "weapon" }
SK_AK5C = { path = "Weapons/Rifles/AK5C/SK_AK5C", category = "weapon" }
SK_AK5C_G203 = { path = "Weapons/Rifles/AK5C/SK_AK5C_G203", category = "weapon" }
SK_DC15S = { path = "Weapons/Rifles/DC15S/SK_DC15S", category = "weapon" }
SK_Sten = { path = "Weapons/SMGs/Sten/SK_Sten", category = "weapon" }
SK_StG44 = { path = "Weapons/Rifles/StG44/SK_StG44", category = "weapon" }
SK_BAR = { path = "Weapons/Rifles/BAR/SK_BAR", category = "weapon" }

# Tools
SK_Blaster = { path = "Weapons/Tools/Blaster/SK_Blaster", category = "weapon" }
SK_FlareGun = { path = "Weapons/Tools/FlareGun/SK_FlareGun", category = "weapon" }
SK_FlareGun_Short = { path = "Weapons/Tools/FlareGun/SK_FlareGun_Short", category = "weapon" }

# Vehicles
SK_CamperVan = { path = "NanosWorldAssets/Vehicles/Variety/CamperVan/SK_CamperVan", category = "vehicle" }
SK_Van = { path = "NanosWorldAssets/Vehicles/Variety/Van/SK_Van", category = "vehicle" }
SK_Wagon = { path = "NanosWorldAssets/Vehicles/Variety/Wagon/SK_Wagon", category = "vehicle" }
SK_Sedan = { path = "NanosWorldAssets/Vehicles/Variety/Sedan/SK_Sedan", category = "vehicle" }
SK_Pickup = { path = "NanosWorldAssets/Vehicles/Variety/Pickup/SK_Pickup", category = "vehicle" }
SK_SUV = { path = "NanosWorldAssets/Vehicles/Variety/SUV/SK_SUV", category = "vehicle" }
SK_Truck_Box = { path = "NanosWorldAssets/Vehicles/Variety/Truck/SK_Truck_Box", category = "vehicle" }
SK_Truck_Chassis = { path = "NanosWorldAssets/Vehicles/Variety/Truck/SK_Truck_Chassis", category = "vehicle" }
SK_SportsCar = { path = "NanosWorldAssets/Vehicles/Variety/SportsCar/SK_SportsCar", category = "vehicle" }
SK_Hatchback = { path = "NanosWorldAssets/Vehicles/Variety/Hatchback/SK_Hatchback", category = "vehicle" }
SK_Offroad = { path = "Vehicles/OffroadCar/SK_Offroad", category = "vehicle" }

SK_Motorboat = { path = "Vehicles/Water/MotorBoat/SK_Motorboat_01", category = "vehicle" }

# Sounds
[assets.sounds]
A_EmptySound = "Core/A_EmptySound_Cue"

A_Kill_Feedback = "Weapons/Common/Audios/A_Kill_Feedback_Cue"
A_Hit_Feedback = "Weapons/Common/Audios/A_Hit_Feedback_Cue"
A_Headshot_Feedback = "Weapons/Common/Audios/A_Headshot_Feedback_Cue"
A_HitTaken_Feedback = "Weapons/Common/Audios/A_HitTaken_Feedback_Cue"

# Weapons
A_SMG_Dry = "Weapons/Common/Audios/A_SMG_Dry_Cue"
A_Rifle_Dry = "Weapons/Common/Audios/A_Rifle_Dry_Cue"
A_Pistol_Dry = "Weapons/Common/Audios/A_Pistol_Dry_Cue"
A_Shotgun_Dry = "Weapons/Common/Audios/A_Shotgun_Dry_Cue"
A_SMG_Load = "Weapons/Common/Audios/A_SMG_Load_Cue"
A_MMG_Reload = "Weapons/Common/Audios/A_MMG_Reload_Cue"
A_Rifle_Load = "Weapons/Common/Audios/A_Rifle_Load_Cue"
A_Pistol_Load = "Weapons/Common/Audios/A_Pistol_Load_Cue"
A_Shotgun_Load_Bullet = "Weapons/Common/Audios/A_Shotgun_Load_Bullet_Cue"
A_SMG_Unload = "Weapons/Common/Audios/A_SMG_Unload_Cue"
A_Rifle_Unload = "Weapons/Common/Audios/A_Rifle_Unload_Cue"
A_Pistol_Unload = "Weapons/Common/Audios/A_Pistol_Unload_Cue"
A_AimZoom = "Weapons/Common/Audios/Rattle/A_AimZoom_Cue"
A_Rattle = "Weapons/Common/Audios/Rattle/A_Rattle_Cue"
A_Pistol_Shot = "Weapons/Common/Audios/A_Pistol_Shot_Cue"
A_M4A1_Shot = "Weapons/Common/Audios/A_M4A1_Shot_Cue"
A_M4A1_02_Shot = "Weapons/Common/Audios/A_M4A1_02_Shot_Cue"
A_M1Garand_Shot = "Weapons/Common/Audios/A_M1Garand_Shot_Cue"
A_M1Garand_Ping = "Weapons/Common/Audios/A_M1Garand_Ping_Cue"
A_AK47_Shot = "Weapons/Common/Audios/A_AK47_Shot_Cue"
A_AK74U_Shot = "Weapons/Common/Audios/A_AK74U_Shot_Cue"
A_ASVal_Shot = "Weapons/Common/Audios/A_ASVal_Shot_Cue"
A_Glock_Shot = "Weapons/Common/Audios/A_Glock_Shot_Cue"
A_Rifle_Shot = "Weapons/Common/Audios/A_Rifle_Shot_Cue"
A_Rifle_Semi_Shot = "Weapons/Common/Audios/A_Rifle_Semi_Shot_Cue"
A_Rifle_Semi_Load = "Weapons/Common/Audios/A_Rifle_Semi_Load_Cue"
A_MMG_Shot = "Weapons/Common/Audios/A_MMG_Shot_Cue"
A_DesertEagle_Shot = "Weapons/Common/Audios/A_DesertEagle_Shot_Cue"
A_Shotgun_Shot = "Weapons/Common/Audios/A_Shotgun_Shot_Cue"
A_Shotgun_Shot_B = "Weapons/Common/Audios/A_Shotgun_Shot_B_Cue"
A_Shotgun_Shot_C = "Weapons/Common/Audios/A_Shotgun_Shot_C_Cue"
A_Shotgun_Shot_D = "Weapons/Common/Audios/A_Shotgun_Shot_D_Cue"
A_Rifle_Shot_B = "Weapons/Common/Audios/A_Rifle_Shot_B_Cue"
A_Pistol_Shot_B = "Weapons/Common/Audios/A_Pistol_Shot_B_Cue"
A_AR15_Shot = "Weapons/Common/Audios/A_AR15_Shot_Cue"
A_LightMachine_Shot = "Weapons/Common/Audios/A_LightMachine_Shot_Cue"
A_SMG_Shot = "Weapons/Common/Audios/A_SMG_Shot_Cue"
A_9MM_Shot = "Weapons/Common/Audios/A_9MM_Shot_Cue"
A_12Gauge_Shot = "Weapons/Common/Audios/A_12Gauge_Shot_Cue"
A_308_BoltAction_Shot = "Weapons/Common/Audios/A_308_BoltAction_Shot_Cue"
A_308_BoltAction_Supressed_Shot = "Weapons/Common/Audios/A_308_BoltAction_Supressed_Shot_Cue"
A_1911_Shot = "Weapons/Common/Audios/A_1911_Shot_Cue"
A_1911_A_Shot = "Weapons/Common/Audios/A_1911_A_Shot_Cue"
A_ACR_Supressed_A_Shot = "Weapons/Common/Audios/A_ACR_Supressed_A_Shot_Cue"
A_ACR_Supressed_B_Shot = "Weapons/Common/Audios/A_ACR_Supressed_B_Shot_Cue"
A_AR10_Shot = "Weapons/Common/Audios/A_AR10_Shot_Cue"
A_AR15_A_Shot = "Weapons/Common/Audios/A_AR15_A_Shot_Cue"
A_AR15_B_Shot = "Weapons/Common/Audios/A_AR15_B_Shot_Cue"
A_AR15_C_Shot = "Weapons/Common/Audios/A_AR15_C_Shot_Cue"
A_BerretaM9_Shot = "Weapons/Common/Audios/A_BerretaM9_Shot_Cue"
A_Blast_Shot = "Weapons/Common/Audios/A_Blast_Shot_Cue"
A_DesertEagle_B_Shot = "Weapons/Common/Audios/A_DesertEagle_B_Shot_Cue"
A_GunFire = "Weapons/Common/Audios/A_GunFire_Cue"
A_HeavyShot = "Weapons/Common/Audios/A_HeavyShot_Cue"
A_M82_Shot = "Weapons/Common/Audios/A_M82_Shot_Cue"
A_P226_Shot = "Weapons/Common/Audios/A_P226_Shot_Cue"
A_ShotgunBlast_Shot = "Weapons/Common/Audios/A_ShotgunBlast_Shot_Cue"
A_Sniper_Shot = "Weapons/Common/Audios/A_Sniper_Shot_Cue"
A_SniperRifle_Shot = "Weapons/Common/Audios/A_SniperRifle_Shot_Cue"
A_Glock_Suppressed_Mechanic_01 = "Weapons/Common/Audios/A_Glock_Suppressed_Mechanic_01_Cue"
A_Glock_Suppressed_Mechanic_02 = "Weapons/Common/Audios/A_Glock_Suppressed_Mechanic_02_Cue"
A_Wesson500_Shot = "Weapons/Common/Audios/A_Wesson500_Shot_Cue"
A_Explosion_Large = "Weapons/Common/Audios/A_Explosion_Large_Cue"
A_Explosion_Small = "Weapons/Common/Audios/A_Explosion_Small_Cue"
A_StG44_Shot = "Weapons/Common/Audios/A_StG44_Shot_Cue"
A_BAR_Shot = "Weapons/Common/Audios/A_BAR_Shot_Cue"

# Shots Imported
A_AA_12_Shot = "Weapons/Common/Audios/Shots/A_AA_12_Shot_Cue"
A_Beretta_M9_Shot = "Weapons/Common/Audios/Shots/A_Beretta_M9_Shot_Cue"
A_Colt_1911_Shot = "Weapons/Common/Audios/Shots/A_Colt_1911_Shot_Cue"
A_CZ_75_Shot = "Weapons/Common/Audios/Shots/A_CZ_75_Shot_Cue"
A_Dragunov_Shot = "Weapons/Common/Audios/Shots/A_Dragunov_Shot_Cue"
A_FiveSeven_Shot = "Weapons/Common/Audios/Shots/A_FiveSeven_Shot_Cue"
A_FN_SCAR_Shot = "Weapons/Common/Audios/Shots/A_FN_SCAR_Shot_Cue"
A_G3_Shot = "Weapons/Common/Audios/Shots/A_G3_Shot_Cue"
A_Galil_Shot = "Weapons/Common/Audios/Shots/A_Galil_Shot_Cue"
A_Glock_18_Shot = "Weapons/Common/Audios/Shots/A_Glock_18_Shot_Cue"
A_HS_10_Shot = "Weapons/Common/Audios/Shots/A_HS_10_Shot_Cue"
A_Kriss_Vector_Shot = "Weapons/Common/Audios/Shots/A_Kriss_Vector_Shot_Cue"
A_L85A2_Shot = "Weapons/Common/Audios/Shots/A_L85A2_Shot_Cue"
A_M110_SASS_Shot = "Weapons/Common/Audios/Shots/A_M110_SASS_Shot_Cue"
A_M14_EBR_Shot = "Weapons/Common/Audios/Shots/A_M14_EBR_Shot_Cue"
A_M1918_BAR_Shot = "Weapons/Common/Audios/Shots/A_M1918_BAR_Shot_Cue"
A_M1919_Browning_Shot = "Weapons/Common/Audios/Shots/A_M1919_Browning_Shot_Cue"
A_M1_Carbine_Shot = "Weapons/Common/Audios/Shots/A_M1_Carbine_Shot_Cue"
A_M1_Thompson_Shot = "Weapons/Common/Audios/Shots/A_M1_Thompson_Shot_Cue"
A_M249_SAW_Shot = "Weapons/Common/Audios/Shots/A_M249_SAW_Shot_Cue"
A_M60_Shot = "Weapons/Common/Audios/Shots/A_M60_Shot_Cue"
A_MAC_10_Shot = "Weapons/Common/Audios/Shots/A_MAC_10_Shot_Cue"
A_Makarov_Shot = "Weapons/Common/Audios/Shots/A_Makarov_Shot_Cue"
A_Mauser_C96_Shot = "Weapons/Common/Audios/Shots/A_Mauser_C96_Shot_Cue"
A_MG_42_Shot = "Weapons/Common/Audios/Shots/A_MG_42_Shot_Cue"
A_MK23_Shot = "Weapons/Common/Audios/Shots/A_MK23_Shot_Cue"
A_MP5K_A_Shot = "Weapons/Common/Audios/Shots/A_MP5K_A_Shot_Cue"
A_MP5K_B_Shot = "Weapons/Common/Audios/Shots/A_MP5K_B_Shot_Cue"
A_MP7_Shot = "Weapons/Common/Audios/Shots/A_MP7_Shot_Cue"
A_MP9_Shot = "Weapons/Common/Audios/Shots/A_MP9_Shot_Cue"
A_MP_40_Shot = "Weapons/Common/Audios/Shots/A_MP_40_Shot_Cue"
A_MP_443_Shot = "Weapons/Common/Audios/Shots/A_MP_443_Shot_Cue"
A_Olympia_Shot = "Weapons/Common/Audios/Shots/A_Olympia_Shot_Cue"
A_Python_Shot = "Weapons/Common/Audios/Shots/A_Python_Shot_Cue"
A_RPK_Shot = "Weapons/Common/Audios/Shots/A_RPK_Shot_Cue"
A_SIG_P228_Shot = "Weapons/Common/Audios/Shots/A_SIG_P228_Shot_Cue"
A_SIG_SG_552_Shot = "Weapons/Common/Audios/Shots/A_SIG_SG_552_Shot_Cue"
A_Skorpion_Shot = "Weapons/Common/Audios/Shots/A_Skorpion_Shot_Cue"
A_SPAS_12_Shot = "Weapons/Common/Audios/Shots/A_SPAS_12_Shot_Cue"
A_Steyr_AUG_Shot = "Weapons/Common/Audios/Shots/A_Steyr_AUG_Shot_Cue"
A_Stoner_63_Shot = "Weapons/Common/Audios/Shots/A_Stoner_63_Shot_Cue"
A_TAR_21_Shot = "Weapons/Common/Audios/Shots/A_TAR_21_Shot_Cue"
A_UMP_Shot = "Weapons/Common/Audios/Shots/A_UMP_Shot_Cue"
A_USAS_12_Shot = "Weapons/Common/Audios/Shots/A_USAS_12_Shot_Cue"
A_Uzi_Shot = "Weapons/Common/Audios/Shots/A_Uzi_Shot_Cue"
A_WA_2000_Shot = "Weapons/Common/Audios/Shots/A_WA_2000_Shot_Cue"
A_Walther_P38_Shot = "Weapons/Common/Audios/Shots/A_Walther_P38_Shot_Cue"

A_Weapon_Pickup = "Weapons/Common/Audios/A_Weapon_Pickup_Cue"
A_Object_PickUp = "Effects/Sounds/A_Object_PickUp_Cue"

A_Balloon_Pop = "Effects/Sounds/A_Balloon_Pop_Cue"
A_Balloon_Inflate = "Effects/Sounds/A_Balloon_Inflate_Cue"

A_Male_01_Death = "Characters/Common/Audios/Death/A_Male_01_Death_Cue"
A_Male_02_Death = "Characters/Common/Audios/Death/A_Male_02_Death_Cue"
A_Male_03_Death = "Characters/Common/Audios/Death/A_Male_03_Death_Cue"
A_Male_04_Death = "Characters/Common/Audios/Death/A_Male_04_Death_Cue"
A_Male_05_Death = "Characters/Common/Audios/Death/A_Male_05_Death_Cue"
A_Male_06_Death = "Characters/Common/Audios/Death/A_Male_06_Death_Cue"

A_Female_01_Death = "Characters/Common/Audios/Death/A_Female_01_Death_Cue"
A_Female_02_Death = "Characters/Common/Audios/Death/A_Female_02_Death_Cue"
A_Female_03_Death = "Characters/Common/Audios/Death/A_Female_03_Death_Cue"
A_Female_04_Death = "Characters/Common/Audios/Death/A_Female_04_Death_Cue"
A_Female_05_Death = "Characters/Common/Audios/Death/A_Female_05_Death_Cue"

A_Male_01_Pain = "Characters/Common/Audios/Pain/A_Male_01_Pain_Cue"
A_Male_02_Pain = "Characters/Common/Audios/Pain/A_Male_02_Pain_Cue"
A_Male_03_Pain = "Characters/Common/Audios/Pain/A_Male_03_Pain_Cue"
A_Male_04_Pain = "Characters/Common/Audios/Pain/A_Male_04_Pain_Cue"
A_Male_05_Pain = "Characters/Common/Audios/Pain/A_Male_05_Pain_Cue"
A_Male_06_Pain = "Characters/Common/Audios/Pain/A_Male_06_Pain_Cue"
A_Male_07_Pain = "Characters/Common/Audios/Pain/A_Male_07_Pain_Cue"
A_Male_08_Pain = "Characters/Common/Audios/Pain/A_Male_08_Pain_Cue"

A_Female_01_Pain = "Characters/Common/Audios/Pain/A_Female_01_Pain_Cue"
A_Female_02_Pain = "Characters/Common/Audios/Pain/A_Female_02_Pain_Cue"
A_Female_03_Pain = "Characters/Common/Audios/Pain/A_Female_03_Pain_Cue"
A_Female_04_Pain = "Characters/Common/Audios/Pain/A_Female_04_Pain_Cue"
A_Female_05_Pain = "Characters/Common/Audios/Pain/A_Female_05_Pain_Cue"
A_Female_06_Pain = "Characters/Common/Audios/Pain/A_Female_06_Pain_Cue"
A_Female_07_Pain = "Characters/Common/Audios/Pain/A_Female_07_Pain_Cue"
A_Female_08_Pain = "Characters/Common/Audios/Pain/A_Female_08_Pain_Cue"

A_Female_Groan = "Characters/Common/Audios/Groan/A_Female_Groan_Cue"

A_Male_01_Groan = "Characters/Common/Audios/Groan/A_Male_01_Groan_Cue"
A_Male_02_Groan = "Characters/Common/Audios/Groan/A_Male_02_Groan_Cue"

A_Male_01_Growl = "Characters/Common/Audios/Growl/A_Male_01_Growl_Cue"
A_Male_02_Growl = "Characters/Common/Audios/Growl/A_Male_02_Growl_Cue"

A_Female_01_Growl = "Characters/Common/Audios/Growl/A_Female_01_Growl_Cue"
A_Female_02_Growl = "Characters/Common/Audios/Growl/A_Female_02_Growl_Cue"
A_Female_03_Growl = "Characters/Common/Audios/Growl/A_Female_03_Growl_Cue"
A_Female_04_Growl = "Characters/Common/Audios/Growl/A_Female_04_Growl_Cue"
A_Female_05_Growl = "Characters/Common/Audios/Growl/A_Female_05_Growl_Cue"

A_Male_01_Laugh = "Characters/Common/Audios/Laugh/A_Male_01_Laugh_Cue"
A_Male_02_Laugh = "Characters/Common/Audios/Laugh/A_Male_02_Laugh_Cue"
A_Male_03_Laugh = "Characters/Common/Audios/Laugh/A_Male_03_Laugh_Cue"
A_Male_04_Laugh = "Characters/Common/Audios/Laugh/A_Male_04_Laugh_Cue"
A_Male_05_Laugh = "Characters/Common/Audios/Laugh/A_Male_05_Laugh_Cue"
A_Male_06_Laugh = "Characters/Common/Audios/Laugh/A_Male_06_Laugh_Cue"

A_Female_01_Laugh = "Characters/Common/Audios/Laugh/A_Female_01_Laugh_Cue"
A_Female_02_Laugh = "Characters/Common/Audios/Laugh/A_Female_02_Laugh_Cue"

A_Female_01_Scream = "Characters/Common/Audios/Scream/A_Female_01_Scream_Cue"
A_Female_02_Scream = "Characters/Common/Audios/Scream/A_Female_02_Scream_Cue"

A_Male_01_Attack = "Characters/Common/Audios/Attack/A_Male_01_Attack_Cue"
A_Male_02_Attack = "Characters/Common/Audios/Attack/A_Male_02_Attack_Cue"
A_Male_03_Attack = "Characters/Common/Audios/Attack/A_Male_03_Attack_Cue"
A_Male_04_Attack = "Characters/Common/Audios/Attack/A_Male_04_Attack_Cue"
A_Male_05_Attack = "Characters/Common/Audios/Attack/A_Male_05_Attack_Cue"
A_Male_06_Attack = "Characters/Common/Audios/Attack/A_Male_06_Attack_Cue"

A_Female_01_Attack = "Characters/Common/Audios/Attack/A_Female_01_Attack_Cue"
A_Female_02_Attack = "Characters/Common/Audios/Attack/A_Female_02_Attack_Cue"
A_Female_03_Attack = "Characters/Common/Audios/Attack/A_Female_03_Attack_Cue"
A_Female_04_Attack = "Characters/Common/Audios/Attack/A_Female_04_Attack_Cue"
A_Female_05_Attack = "Characters/Common/Audios/Attack/A_Female_05_Attack_Cue"
A_Female_06_Attack = "Characters/Common/Audios/Attack/A_Female_06_Attack_Cue"
A_Female_07_Attack = "Characters/Common/Audios/Attack/A_Female_07_Attack_Cue"

A_Male_01_BattleShout = "Characters/Common/Audios/BattleShout/A_Male_01_BattleShout_Cue"
A_Male_02_BattleShout = "Characters/Common/Audios/BattleShout/A_Male_02_BattleShout_Cue"
A_Male_03_BattleShout = "Characters/Common/Audios/BattleShout/A_Male_03_BattleShout_Cue"
A_Male_04_BattleShout = "Characters/Common/Audios/BattleShout/A_Male_04_BattleShout_Cue"

A_Female_01_BattleShout = "Characters/Common/Audios/BattleShout/A_Female_01_BattleShout_Cue"
A_Female_02_BattleShout = "Characters/Common/Audios/BattleShout/A_Female_02_BattleShout_Cue"
A_Female_03_BattleShout = "Characters/Common/Audios/BattleShout/A_Female_03_BattleShout_Cue"
A_Female_04_BattleShout = "Characters/Common/Audios/BattleShout/A_Female_04_BattleShout_Cue"

A_Wilhelm_Scream = "Characters/Common/Audios/Scream/A_Wilhelm_Scream_Cue"

A_Whoosh = "Characters/Common/Audios/Actions/A_Whoosh_Cue"
A_WhiteNoise = "Effects/Sounds/A_WhiteNoise"

A_Male_01_Cough = "Characters/Common/Audios/Cough/A_Male_01_Cough_Cue"
A_Male_02_Cough = "Characters/Common/Audios/Cough/A_Male_02_Cough_Cue"
A_Male_03_Cough = "Characters/Common/Audios/Cough/A_Male_03_Cough_Cue"

A_Female_Cough = "Characters/Common/Audios/Cough/A_Female_Cough_Cu"

A_Male_01_Cry = "Characters/Common/Audios/Cry/A_Male_01_Cry_Cue"
A_Male_02_Cry = "Characters/Common/Audios/Cry/A_Male_02_Cry_Cue"
A_Male_03_Cry = "Characters/Common/Audios/Cry/A_Male_03_Cry_Cue"

A_Female_Cry = "Characters/Common/Audios/Cry/A_Female_Cry_Cue"

A_Male_01_Effort = "Characters/Common/Audios/Effort/A_Male_01_Effort_Cue"
A_Male_02_Effort = "Characters/Common/Audios/Effort/A_Male_02_Effort_Cue"
A_Male_03_Effort = "Characters/Common/Audios/Effort/A_Male_03_Effort_Cue"
A_Male_04_Effort = "Characters/Common/Audios/Effort/A_Male_04_Effort_Cue"
A_Male_05_Effort = "Characters/Common/Audios/Effort/A_Male_05_Effort_Cue"
A_Male_06_Effort = "Characters/Common/Audios/Effort/A_Male_06_Effort_Cue"
A_Male_07_Effort = "Characters/Common/Audios/Effort/A_Male_07_Effort_Cue"
A_Male_08_Effort = "Characters/Common/Audios/Effort/A_Male_08_Effort_Cue"

A_Female_01_Effort = "Characters/Common/Audios/Effort/A_Female_01_Effort_Cue"
A_Female_02_Effort = "Characters/Common/Audios/Effort/A_Female_02_Effort_Cue"
A_Female_03_Effort = "Characters/Common/Audios/Effort/A_Female_03_Effort_Cue"
A_Female_04_Effort = "Characters/Common/Audios/Effort/A_Female_04_Effort_Cue"
A_Female_05_Effort = "Characters/Common/Audios/Effort/A_Female_05_Effort_Cue"
A_Female_06_Effort = "Characters/Common/Audios/Effort/A_Female_06_Effort_Cue"
A_Female_07_Effort = "Characters/Common/Audios/Effort/A_Female_07_Effort_Cue"
A_Female_08_Effort = "Characters/Common/Audios/Effort/A_Female_08_Effort_Cue"

A_Male_Breath_Pant_Cue = "Characters/Common/Audios/Breath/A_Male_Breath_Pant_Cue"
A_Male_Breath_Quick_Cue = "Characters/Common/Audios/Breath/A_Male_Breath_Quick_Cue"
A_Male_Breath_Fast_Cue = "Characters/Common/Audios/Breath/A_Male_Breath_Fast_Cue"

A_VR_Click_01 = "Effects/VR/A_VR_Click_01"
A_VR_Click_02 = "Effects/VR/A_VR_Click_02"
A_VR_Click_03 = "Effects/VR/A_VR_Click_03"
A_VR_Close = "Effects/VR/A_VR_Close"
A_VR_Confirm = "Effects/VR/A_VR_Confirm"
A_VR_Grab = "Effects/VR/A_VR_Grab"
A_VR_Ungrab = "Effects/VR/A_VR_Ungrab"
A_VR_Negative = "Effects/VR/A_VR_Negative"
A_VR_Open = "Effects/VR/A_VR_Open"
A_VR_Teleport = "Effects/VR/A_VR_Teleport"
A_VR_Object_Grabbed_Loop = "Effects/VR/A_VR_Object_Grabbed_Loop"
A_VR_WorldMove_Loop_01 = "Effects/VR/A_VR_WorldMove_Loop_01"
A_VR_WorldMove_Loop_02 = "Effects/VR/A_VR_WorldMove_Loop_02"

A_Compile_Success = "Effects/Sounds/A_Compile_Success"
A_Invalid_Action = "Effects/Sounds/A_Invalid_Action"
A_Laser_Pull = "Effects/Sounds/A_Laser_Pull"
A_Laser_Push = "Effects/Sounds/A_Laser_Push"
A_Object_Snaps_To_Grid = "Effects/Sounds/A_Object_Snaps_To_Grid"
A_Play_Enter = "Effects/Sounds/A_Play_Enter"
A_Player_Eject = "Effects/Sounds/A_Player_Eject"
A_Player_Posses = "Effects/Sounds/A_Player_Posses"
A_PlayInEditor_End = "Effects/Sounds/A_PlayInEditor_End"
A_PlayInEditor_Start = "Effects/Sounds/A_PlayInEditor_Start"
A_Simulate_End = "Effects/Sounds/A_Simulate_End"
A_Simulate_Enter = "Effects/Sounds/A_Simulate_Enter"
A_Simulate_Leave = "Effects/Sounds/A_Simulate_Leave"
A_Simulate_Start = "Effects/Sounds/A_Simulate_Start"
A_Teleport_Committed = "Effects/Sounds/A_Teleport_Committed"
A_Teleport_Mode_Entered = "Effects/Sounds/A_Teleport_Mode_Entered"

# Vehicle
A_Vehicle_Skid = "Vehicles/Common/Sounds/A_Vehicle_Skid_Cue"
A_Vehicle_Brake = "Vehicles/Common/Sounds/A_Vehicle_Brake_Cue"
A_Vehicle_Horn_Bike_01 = "Vehicles/Common/Sounds/Horns/A_Vehicle_Horn_Bike_01"
A_Vehicle_Horn_Bike_02 = "Vehicles/Common/Sounds/Horns/A_Vehicle_Horn_Bike_02"
A_Vehicle_Horn_Bike_03 = "Vehicles/Common/Sounds/Horns/A_Vehicle_Horn_Bike_03"
A_Vehicle_Horn_Dixie = "Vehicles/Common/Sounds/Horns/A_Vehicle_Horn_Dixie"
A_Vehicle_Horn_Toyota = "Vehicles/Common/Sounds/Horns/A_Vehicle_Horn_Toyota"
A_Vehicle_Door = "Vehicles/Common/Sounds/A_Vehicle_Door_Cue"
A_Car_Engine_Start = "Vehicles/Common/Sounds/A_Car_Engine_Start_Cue"
A_Vehicle_Engine_01 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_01"
A_Vehicle_Engine_02 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_02"
A_Vehicle_Engine_03 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_03"
A_Vehicle_Engine_04 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_04"
A_Vehicle_Engine_05 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_05"
A_Vehicle_Engine_06 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_06"
A_Vehicle_Engine_07 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_07"
A_Vehicle_Engine_08 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_08"
A_Vehicle_Engine_09 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_09"
A_Vehicle_Engine_10 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_10"
A_Vehicle_Engine_11 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_11"
A_Vehicle_Engine_12 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_12"
A_Vehicle_Engine_13 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_13"
A_Vehicle_Engine_14 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_14"
A_Vehicle_Engine_15 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_15"
A_Vehicle_Engine_16 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_16"
A_Vehicle_Engine_17 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_17"
A_Vehicle_Engine_18 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_18"
A_Vehicle_Engine_19 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_19"
A_Vehicle_Engine_20 = "Vehicles/Common/Sounds/Engine/A_Vehicle_Engine_20"

# UI
A_Button_Click_Cue = "UI/Sounds/A_Button_Click_Cue"
A_Button_Click_Down_Cue = "UI/Sounds/A_Button_Click_Down_Cue"
A_Button_Click_Up_Cue = "UI/Sounds/A_Button_Click_Up_Cue"
A_Button_Hover_Cue = "UI/Sounds/MacKeys/A_MacKeys_Cue"

# Effects
A_Body_Impact_Cue = "Effects/Sounds/BodyImpact/A_Body_Impact_Cue"
A_Punch_Cue = "Effects/Punch/A_Punch_Cue"
A_Flesh_Impact_MS = "Effects/Sounds/PhysicsHit/A_Flesh_Impact_MS"
A_MetalHeavy_Impact_MS = "Effects/Sounds/PhysicsHit/A_MetalHeavy_Impact_MS"
A_Water_Impact_MS = "Effects/Sounds/PhysicsHit/A_Water_Impact_MS"
A_WoodHeavy_Impact_MS = "Effects/Sounds/PhysicsHit/A_WoodHeavy_Impact_MS"
A_Gas_Leak_Burst_01 = "Effects/Gas/A_Gas_Leak_Burst_01"
A_Gas_Leak_Loop_01 = "Effects/Gas/A_Gas_Leak_Loop_01"
A_Gas_Leak_Loop_02 = "Effects/Gas/A_Gas_Leak_Loop_02"
A_Gas_Leak_Loop_03 = "Effects/Gas/A_Gas_Leak_Loop_03"

# Music
A_Baiana_Remix = "Packs/UgandanKnuckles/A_Baiana_Remix"
A_Baiana = "Packs/UgandanKnuckles/A_Baiana"
A_CoffinMusic = "Packs/Coffin/A_CoffinMusic"

# Animations
[assets.animations]
# Character Weapons
AM_Mannequin_Reload_Pistol = "Characters/Common/Animations/Weapons/AM_Mannequin_Reload_Pistol"
AM_Mannequin_Reload_Rifle = "Characters/Common/Animations/Weapons/AM_Mannequin_Reload_Rifle"
AM_Mannequin_Reload_Shotgun = "Characters/Common/Animations/Weapons/AM_Mannequin_Reload_Shotgun"
AM_Mannequin_Sight_Fire = "Characters/Common/Animations/Weapons/AM_Mannequin_Sight_Fire"
AM_Mannequin_Sight_Fire_Heavy = "Characters/Common/Animations/Weapons/AM_Mannequin_Sight_Fire_Heavy"
A_Mannequin_Sight_Fire_Pistol = "Characters/Common/Animations/Weapons/A_Mannequin_Sight_Fire_Pistol"

# Weapons
A_DesertEagle_Fire = "Weapons/Pistols/DesertEagle/A_DesertEagle_Fire"
A_Glock_Fire = "Weapons/Pistols/Glock/A_Glock_Fire"
A_M1911_Fire = "Weapons/Pistols/M1911/A_M1911_Fire"
A_Makarov_Fire = "Weapons/Pistols/Makarov/A_Makarov_Fire"
A_Lewis_Fire = "Weapons/Rifles/Lewis/A_Lewis_Fire"
A_AK47_Fire = "Weapons/Rifles/AK47/A_AK47_Fire"
A_AK5C_Fire = "Weapons/Rifles/AK5C/A_AK5C_Fire"
A_AK5C_G203_Fire = "Weapons/Rifles/AK5C/A_AK5C_G203_Fire"
A_AK74U_Fire = "Weapons/Rifles/AK74U/A_AK74U_Fire"
A_AP5_Fire = "Weapons/Rifles/AP5/A_AP5_Fire"
A_AP5SD_Fire = "Weapons/Rifles/AP5SD/A_AP5SD_Fire"
A_AR4_Fire = "Weapons/Rifles/AR4/A_AR4_Fire"
A_ASVal_Fire = "Weapons/Rifles/ASVal/A_ASVal_Fire"
A_AWP_Fire = "Weapons/Rifles/AWP/A_AWP_Fire"
A_GE3_Fire = "Weapons/Rifles/GE3/A_GE3_Fire"
A_GE36_Fire = "Weapons/Rifles/GE36/A_GE36_Fire"
A_SA80_Fire = "Weapons/Rifles/SA80/A_SA80_Fire"
A_Ithaca37_Fire = "Weapons/Shotguns/Ithaca37/A_Ithaca37_Fire"
A_Moss500_Fire = "Weapons/Shotguns/Moss500/A_Moss500_Fire"
A_Rem870_Fire = "Weapons/Shotguns/Rem870/A_Rem870_Fire"
A_SPAS12_Fire = "Weapons/Shotguns/SPAS12/A_SPAS12_Fire"
A_SPAS12_Folded_Fire = "Weapons/Shotguns/SPAS12/A_SPAS12_Folded_Fire"
A_SMG11_Fire = "Weapons/SMGs/SMG11/A_SMG11_Fire"
A_UMP45_Fire = "Weapons/SMGs/UMP45/A_UMP45_Fire"

# Taunts
A_Mannequin_Taunt_YouHere = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_YouHere"
A_Mannequin_Taunt_Bow = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Bow"
A_Mannequin_Taunt_ButtSlap_01 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_ButtSlap_01"
A_Mannequin_Taunt_ButtSlap_02 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_ButtSlap_02"
A_Mannequin_Taunt_CallMe = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_CallMe"
A_Mannequin_Taunt_Chop = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Chop"
A_Mannequin_Taunt_Clap = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Clap"
A_Mannequin_Taunt_ComeAtMe = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_ComeAtMe"
A_Mannequin_Taunt_CrossArms = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_CrossArms"
A_Mannequin_Taunt_Crutch = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Crutch"
A_Mannequin_Taunt_Dab = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Dab"
A_Mannequin_Taunt_DustOff = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_DustOff"
A_Mannequin_Taunt_EarCom = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_EarCom"
A_Mannequin_Taunt_EyesOnYou = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_EyesOnYou"
A_Mannequin_Taunt_FacePalm = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_FacePalm"
A_Mannequin_Taunt_FingerGun = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_FingerGun"
A_Mannequin_Taunt_FistCrush = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_FistCrush"
A_Mannequin_Taunt_FistPump_01 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_FistPump_01"
A_Mannequin_Taunt_FistPump_02 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_FistPump_02"
A_Mannequin_Taunt_Flex_01 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Flex_01"
A_Mannequin_Taunt_Flex_02 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Flex_02"
A_Mannequin_Taunt_Flex_03 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Flex_03"
A_Mannequin_Taunt_Halt = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Halt"
A_Mannequin_Taunt_HandOnHips = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_HandOnHips"
A_Mannequin_Taunt_HandPunch = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_HandPunch"
A_Mannequin_Taunt_Heart = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Heart"
A_Mannequin_Taunt_Jog = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Jog"
A_Mannequin_Taunt_Jojo = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Jojo"
A_Mannequin_Taunt_Knees = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Knees"
A_Mannequin_Taunt_Kunfu = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Kunfu"
A_Mannequin_Taunt_NeckSlit = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_NeckSlit"
A_Mannequin_Taunt_OK = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_OK"
A_Mannequin_Taunt_Point = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Point"
A_Mannequin_Taunt_Ponder = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Ponder"
A_Mannequin_Taunt_Praise = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Praise"
A_Mannequin_Taunt_Salute_01 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Salute_01"
A_Mannequin_Taunt_Salute_02 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Salute_02"
A_Mannequin_Taunt_Savage = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Savage"
A_Mannequin_Taunt_Shoosh = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Shoosh"
A_Mannequin_Taunt_Shrug = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Shrug"
A_Mannequin_Taunt_Streach = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Streach"
A_Mannequin_Taunt_Sweat = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Sweat"
A_Mannequin_Taunt_TheHeavins = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_TheHeavins"
A_Mannequin_Taunt_ThumbsDown = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_ThumbsDown"
A_Mannequin_Taunt_ThumbsOnEars = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_ThumbsOnEars"
A_Mannequin_Taunt_ThumbsUp_01 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_ThumbsUp_01"
A_Mannequin_Taunt_ThumbsUp_02 = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_ThumbsUp_02"
A_Mannequin_Taunt_Victory = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Victory"
A_Mannequin_Taunt_Watch = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Watch"
A_Mannequin_Taunt_Wave = "Characters/Common/Animations/Taunts/A_Mannequin_Taunt_Wave"

# Generic NPC
A_Mannequin_Body_Stretch_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Body_Stretch_01"
A_Mannequin_Body_Stretch_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Body_Stretch_02"
A_Mannequin_Body_Stretch_03 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Body_Stretch_03"
A_Mannequin_Body_Stretch_04 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Body_Stretch_04"
A_Mannequin_Bow_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Bow_01"
A_Mannequin_Bow_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Bow_02"
A_Mannequin_Brush_Of_Dust = "Characters/Common/Animations/GenericNPC/A_Mannequin_Brush_Of_Dust"
A_Mannequin_Call_Guards = "Characters/Common/Animations/GenericNPC/A_Mannequin_Call_Guards"
A_Mannequin_Call_Someone_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Call_Someone_01"
A_Mannequin_Call_Someone_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Call_Someone_02"
A_Mannequin_Check_Equipment_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Check_Equipment_01"
A_Mannequin_Check_Equipment_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Check_Equipment_02"
A_Mannequin_Check_Equipment_03 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Check_Equipment_03"
A_Mannequin_Clap_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Clap_01"
A_Mannequin_Clap_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Clap_02"
A_Mannequin_Crowd_Cheer = "Characters/Common/Animations/GenericNPC/A_Mannequin_Crowd_Cheer"
A_Mannequin_Deep_Breath_Sad = "Characters/Common/Animations/GenericNPC/A_Mannequin_Deep_Breath_Sad"
A_Mannequin_Don_t_Know_2 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Don_t_Know_2"
A_Mannequin_Dont_Know = "Characters/Common/Animations/GenericNPC/A_Mannequin_Dont_Know"
A_Mannequin_Drunk_Talk = "Characters/Common/Animations/GenericNPC/A_Mannequin_Drunk_Talk"
A_Mannequin_Exercise_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Exercise_01"
A_Mannequin_Exercise_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Exercise_02"
A_Mannequin_Exercise_03 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Exercise_03"
A_Mannequin_Fart = "Characters/Common/Animations/GenericNPC/A_Mannequin_Fart"
A_Mannequin_Fixing_Something = "Characters/Common/Animations/GenericNPC/A_Mannequin_Fixing_Something"
A_Mannequin_Get_Here_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Get_Here_01"
A_Mannequin_Get_Here_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Get_Here_02"
A_Mannequin_Go_Away = "Characters/Common/Animations/GenericNPC/A_Mannequin_Go_Away"
A_Mannequin_Deal = "Characters/Common/Animations/GenericNPC/A_Mannequin_Deal"
A_Mannequin_Head_Scratch = "Characters/Common/Animations/GenericNPC/A_Mannequin_Head_Scratch"
A_Mannequin_Hold_Baby = "Characters/Common/Animations/GenericNPC/A_Mannequin_Hold_Baby"
A_Mannequin_Idle_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Idle_01"
A_Mannequin_Idle_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Idle_02"
A_Mannequin_Idle_03 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Idle_03"
A_Mannequin_Idle_04 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Idle_04"
A_Mannequin_Idle_05 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Idle_05"
A_Mannequin_Idle_06 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Idle_06"
A_Mannequin_Itching_Body = "Characters/Common/Animations/GenericNPC/A_Mannequin_Itching_Body"
A_Mannequin_Laugh = "Characters/Common/Animations/GenericNPC/A_Mannequin_Laugh"
A_Mannequin_Legs_Relax = "Characters/Common/Animations/GenericNPC/A_Mannequin_Legs_Relax"
A_Mannequin_Lets_Go = "Characters/Common/Animations/GenericNPC/A_Mannequin_Lets_Go"
A_Mannequin_Look_Around = "Characters/Common/Animations/GenericNPC/A_Mannequin_Look_Around"
A_Mannequin_No = "Characters/Common/Animations/GenericNPC/A_Mannequin_No"
A_Mannequin_Playing_Guitar = "Characters/Common/Animations/GenericNPC/A_Mannequin_Playing_Guitar"
A_Mannequin_Salute = "Characters/Common/Animations/GenericNPC/A_Mannequin_Salute"
A_Mannequin_Shout = "Characters/Common/Animations/GenericNPC/A_Mannequin_Shout"
A_Mannequin_Show_Bicep = "Characters/Common/Animations/GenericNPC/A_Mannequin_Show_Bicep"
A_Mannequin_Showing_Goods_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Showing_Goods_01"
A_Mannequin_Showing_Goods_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Showing_Goods_02"
A_Mannequin_Sit_Bench = "Characters/Common/Animations/GenericNPC/A_Mannequin_Sit_Bench"
A_Mannequin_Smith_Working = "Characters/Common/Animations/GenericNPC/A_Mannequin_Smith_Working"
A_Mannequin_Sneeze = "Characters/Common/Animations/GenericNPC/A_Mannequin_Sneeze"
A_Mannequin_Stinky = "Characters/Common/Animations/GenericNPC/A_Mannequin_Stinky"
A_Mannequin_Take_Drink = "Characters/Common/Animations/GenericNPC/A_Mannequin_Take_Drink"
A_Mannequin_Take_From_Floor = "Characters/Common/Animations/GenericNPC/A_Mannequin_Take_From_Floor"
A_Mannequin_Take_From_Table = "Characters/Common/Animations/GenericNPC/A_Mannequin_Take_From_Table"
A_Mannequin_Talking_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Talking_01"
A_Mannequin_Talking_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Talking_02"
A_Mannequin_Talking_03 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Talking_03"
A_Mannequin_Thinking = "Characters/Common/Animations/GenericNPC/A_Mannequin_Thinking"
A_Mannequin_Throw_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Throw_01"
A_Mannequin_Throw_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Throw_02"
A_Mannequin_Triumph = "Characters/Common/Animations/GenericNPC/A_Mannequin_Triumph"
A_Mannequin_Washing_Window = "Characters/Common/Animations/GenericNPC/A_Mannequin_Washing_Window"
A_Mannequin_Watching_Somewhere = "Characters/Common/Animations/GenericNPC/A_Mannequin_Watching_Somewhere"
A_Mannequin_Wave_01 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Wave_01"
A_Mannequin_Wave_02 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Wave_02"
A_Mannequin_Wave_03 = "Characters/Common/Animations/GenericNPC/A_Mannequin_Wave_03"

AM_Mannequin_Box = "Characters/Common/Animations/Poses/AM_Mannequin_Box"
AM_Mannequin_Barrel_01 = "Characters/Common/Animations/Poses/AM_Mannequin_Barrel_01"
AM_Mannequin_Barrel_02 = "Characters/Common/Animations/Poses/AM_Mannequin_Barrel_02"
AM_Mannequin_Equip = "Characters/Common/Animations/Actions/AM_Mannequin_Equip"
AM_Mannequin_Unequip = "Characters/Common/Animations/Actions/AM_Mannequin_Unequip"
AM_Mannequin_DoorOpen_01 = "Characters/Common/Animations/Actions/AM_Mannequin_DoorOpen_01"
AM_Mannequin_DoorOpen_02 = "Characters/Common/Animations/Actions/AM_Mannequin_DoorOpen_02"
AM_Mannequin_DoorOpen_03 = "Characters/Common/Animations/Actions/AM_Mannequin_DoorOpen_03"
AM_Mannequin_DoorOpen_04 = "Characters/Common/Animations/Actions/AM_Mannequin_DoorOpen_04"

AM_Mannequin_Melee_Stab_Attack = "Characters/Common/Animations/Melee/AM_Mannequin_Melee_Stab_Attack"
AM_Mannequin_Melee_Slash_Attack = "Characters/Common/Animations/Melee/AM_Mannequin_Melee_Slash_Attack"
AM_Mannequin_Melee_Bayonet_Stab_Attack = "Characters/Common/Animations/Melee/AM_Mannequin_Melee_Bayonet_Stab_Attack"
AM_Mannequin_Torch_Attack = "Characters/Common/Animations/Melee/AM_Mannequin_Torch_Attack"

AM_Mannequin_CoffinDance = "Packs/Coffin/AM_Mannequin_CoffinDance"

# Zombies
A_Zombie_Attack_Arms_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Attack_Arms_Loop"
A_Zombie_Attack_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Attack_Loop"
A_Zombie_Chase_KnockBack_Chase = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Chase_KnockBack_Chase"
A_Zombie_Chase_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Chase_Loop"
A_Zombie_Crawl_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Crawl_Loop"
A_Zombie_Death_Back_Mid = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Death_Back_Mid"
A_Zombie_Death_Hit_Back = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Death_Hit_Back"
A_Zombie_HyperAttack_Idle_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_HyperAttack_Idle_Loop"
A_Zombie_HyperAttack_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_HyperAttack_Loop"
A_Zombie_HyperChase_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_HyperChase_Loop"
A_Zombie_Idle_01 = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Idle_01"
A_Zombie_Idle_01_To_Stand = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Idle_01_To_Stand"
A_Zombie_Idle_02 = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Idle_02"
A_Zombie_OnFire = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_OnFire"
A_Zombie_Reach_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Reach_Loop"
A_Zombie_Stand_To_Attack = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Stand_To_Attack"
A_Zombie_Stand_To_Chase = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Stand_To_Chase"
A_Zombie_Stand_To_Crawl = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Stand_To_Crawl"
A_Zombie_Stand_To_Idle_01 = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Stand_To_Idle_01"
A_Zombie_Stand_Walk_F = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Stand_Walk_F"
A_Zombie_Turn_L_45_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Turn_L_45_Loop"
A_Zombie_Turn_L_90 = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Turn_L_90"
A_Zombie_Turn_R_45_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Turn_R_45_Loop"
A_Zombie_Turn_R_90 = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Turn_R_90"
A_Zombie_Walk_F_KnockBack_Walk = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Walk_F_KnockBack_Walk"
A_Zombie_Walk_F_Loop = "Characters/Common/Animations/Zombie/InPlace/A_Zombie_Walk_F_Loop"

A_Zombie_Chase_KnockBack_Chase_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Chase_KnockBack_Chase"
A_Zombie_Chase_Loop_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Chase_Loop"
A_Zombie_Crawl_Loop_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Crawl_Loop"
A_Zombie_Death_Back_Mid_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Death_Back_Mid"
A_Zombie_Death_Hit_Back_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Death_Hit_Back"
A_Zombie_HyperChase_Loop_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_HyperChase_Loop"
A_Zombie_OnFire_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_OnFire"
A_Zombie_Stand_To_Attack_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Stand_To_Attack"
A_Zombie_Stand_To_Chase_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Stand_To_Chase"
A_Zombie_Stand_To_Crawl_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Stand_To_Crawl"
A_Zombie_Stand_Walk_F_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Stand_Walk_F"
A_Zombie_Turn_L_45_Loop_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Turn_L_45_Loop"
A_Zombie_Turn_L_90_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Turn_L_90"
A_Zombie_Turn_R_45_Loop_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Turn_R_45_Loop"
A_Zombie_Turn_R_90_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Turn_R_90"
A_Zombie_Walk_F_KnockBack_Walk_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Walk_F_KnockBack_Walk"
A_Zombie_Walk_F_Loop_Root = "Characters/Common/Animations/Zombie/RootMotion/A_Zombie_Walk_F_Loop"

# BlendSpaces
BS_Mannequin_Standing_IdleWalkRun = "Characters/Common/Animations/Locomotion/Standing/BS_Mannequin_Standing_IdleWalkRun"
BS_Mannequin_Crouching_IdleWalkRun = "Characters/Common/Animations/Locomotion/Crouching/BS_Mannequin_Crouching_IdleWalkRun"
BS_Mannequin_Proning_IdleWalk = "Characters/Common/Animations/Locomotion/Proning/BS_Mannequin_Proning_IdleWalk"

A_Mannequin_StandingToCrouching = "Characters/Common/Animations/Locomotion/Transitions/A_Mannequin_StandingToCrouching"
A_Mannequin_CrouchingToStanding = "Characters/Common/Animations/TurnInPlace/ALS_CLF_to_N"
A_Mannequin_ProningToCrouching = "Characters/Common/Animations/Locomotion/Transitions/A_Mannequin_LayingFrontToCrouching"
A_Mannequin_CrouchingToProne = "Characters/Common/Animations/Locomotion/Transitions/A_Mannequin_StandingToProne"

# Particles
[assets.particles]
# Weapons
P_Bullet_Trail = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Bullet_Trail_System"
P_Weapon_BarrelSmoke = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Weapon_BarrelSmoke_System"
P_Weapon_Shells_12Gauge = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Weapon_Shells_12Gauge_System"
P_Weapon_Shells_762x39 = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Weapon_Shells_762x39_System"
P_Weapon_Shells_9x18 = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Weapon_Shells_9x18_System"
P_Weapon_Shells_556x45 = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Weapon_Shells_556x45_System"
P_Weapon_Shells_545x39 = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Weapon_Shells_545x39_System"
P_Weapon_Shells_45ap = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Weapon_Shells_45ap_System"
P_Weapon_Shells_9mm = "Weapons/Common/Effects/ParticlesSystems/Weapons/P_Weapon_Shells_9mm_System"

PS_Blood_Impact = "Weapons/Common/Effects/ParticlesSystems/Impacts/Human/PS_Blood_Impact"

# Default
P_Explosion = "Effects/Particles/P_Explosion"
P_Smoke = "Effects/Particles/P_Smoke"
P_Sparks = "Effects/Particles/P_Sparks"
P_Fire = "Effects/Particles/P_Fire"
P_Explosion_Dirt = "Weapons/Common/Effects/ParticlesSystems/Explosions/PS_Explosion_Dirt"
P_Explosion_Water = "Weapons/Common/Effects/ParticlesSystems/Explosions/PS_Explosion_Water"

# Template
P_Error = "Effects/Particles/P_Error"
P_Beam = "Effects/Particles/P_NanosBeam"
P_DirectionalBurst = "Effects/Particles/P_DirectionalBurst"
P_Fountain = "Effects/Particles/P_Fountain"
P_HangingParticulates = "Effects/Particles/P_HangingParticulates"
P_OmnidirectionalBurst = "Effects/Particles/P_OmnidirectionalBurst"
P_Ribbon = "Effects/Particles/P_Ribbon"

# Explosions
P_Burst_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_Burst_01"
P_Burst_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_Burst_02"
P_Destruction = "NanosWorldAssets/Particles/Explosions/Particles/P_Destruction"
P_Distortion_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_Distortion_01"
P_Distortion_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_Distortion_02"
P_Distortion_3D = "NanosWorldAssets/Particles/Explosions/Particles/P_Distortion_3D"
P_Distortion_SQ = "NanosWorldAssets/Particles/Explosions/Particles/P_Distortion_SQ"
P_Explode_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explode_01"
P_Explode_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explode_02"
P_Explode_03 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explode_03"
P_Explosive_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_01"
P_Explosive_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_02"
P_Explosive_03 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_03"
P_Explosive_04 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_04"
P_Explosive_05 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_05"
P_Explosive_06 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_06"
P_Explosive_07 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_07"
P_Explosive_08 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_08"
P_Explosive_09 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_09"
P_Explosive_10 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_10"
P_Explosive_11 = "NanosWorldAssets/Particles/Explosions/Particles/P_Explosive_11"
P_Explosion_Fire_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_Fire_01"
P_Explosion_Fire_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_Fire_02"
P_Explosion_Fire_03 = "NanosWorldAssets/Particles/Explosions/Particles/P_Fire_03"
P_Explosion_Fire_04 = "NanosWorldAssets/Particles/Explosions/Particles/P_Fire_04"
P_Explosion_Fire_05 = "NanosWorldAssets/Particles/Explosions/Particles/P_Fire_05"
P_Explosion_Fire_06 = "NanosWorldAssets/Particles/Explosions/Particles/P_Fire_06"
P_Explosion_Fire_07 = "NanosWorldAssets/Particles/Explosions/Particles/P_Fire_07"
P_Explosion_Fire_08 = "NanosWorldAssets/Particles/Explosions/Particles/P_Fire_08"
P_FlareShimmer_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_FlareShimmer_01"
P_FlareShimmer_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_FlareShimmer_02"
P_HighImpact = "NanosWorldAssets/Particles/Explosions/Particles/P_HighImpact"
P_ImpactExplosion_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_ImpactExplosion_01"
P_ImpactExplosion_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_ImpactExplosion_02"
P_ImpactExplosion_03 = "NanosWorldAssets/Particles/Explosions/Particles/P_ImpactExplosion_03"
P_ImpactExplosion_04 = "NanosWorldAssets/Particles/Explosions/Particles/P_ImpactExplosion_04"
P_ImpactExplosion_05 = "NanosWorldAssets/Particles/Explosions/Particles/P_ImpactExplosion_05"
P_ImpactExplosion_06 = "NanosWorldAssets/Particles/Explosions/Particles/P_ImpactExplosion_06"
P_ImpactExplosion_07 = "NanosWorldAssets/Particles/Explosions/Particles/P_ImpactExplosion_07"
P_ImpactExplosion_08 = "NanosWorldAssets/Particles/Explosions/Particles/P_ImpactExplosion_08"
P_Jets = "NanosWorldAssets/Particles/Explosions/Particles/P_Jets"
P_Leaders = "NanosWorldAssets/Particles/Explosions/Particles/P_Leaders"
P_LeadersRing = "NanosWorldAssets/Particles/Explosions/Particles/P_LeadersRing"
P_RBExplode = "NanosWorldAssets/Particles/Explosions/Particles/P_RBExplode"
P_ShockWave_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_01"
P_ShockWave_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_02"
P_ShockWave_03 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_03"
P_ShockWave_04 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_04"
P_ShockWave_05 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_05"
P_ShockWave_06 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_06"
P_ShockWave_07 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_07"
P_ShockWave_08 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_08"
P_ShockWave_09 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_09"
P_ShockWave_10 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_10"
P_ShockWave_11 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_11"
P_ShockWave_12 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_12"
P_ShockWave_13 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_13"
P_ShockWave_14 = "NanosWorldAssets/Particles/Explosions/Particles/P_ShockWave_14"
P_Smoke_01 = "NanosWorldAssets/Particles/Explosions/Particles/P_Smoke_01"
P_Smoke_02 = "NanosWorldAssets/Particles/Explosions/Particles/P_Smoke_02"
P_Smoke_03 = "NanosWorldAssets/Particles/Explosions/Particles/P_Smoke_03"
P_Smoke_04 = "NanosWorldAssets/Particles/Explosions/Particles/P_Smoke_04"
P_Smoke_05 = "NanosWorldAssets/Particles/Explosions/Particles/P_Smoke_05"
P_Smoke_06 = "NanosWorldAssets/Particles/Explosions/Particles/P_Smoke_06"
P_Smoke_07 = "NanosWorldAssets/Particles/Explosions/Particles/P_Smoke_07"
P_SparksFlair = "NanosWorldAssets/Particles/Explosions/Particles/P_SparksFlair"
P_Streamer = "NanosWorldAssets/Particles/Explosions/Particles/P_Streamer"

# Fire
P_Fire_Exp_01 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Explosion/P_Fire_Exp_01"
P_Fire_01 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_01"
P_Fire_02 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_02"
P_Fire_03 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_03"
P_Fire_04 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_04"
P_Fire_05 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_05"
P_Fire_06 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_06"
P_Fire_07 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_07"
P_Fire_08 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_08"
P_Fire_09 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_09"
P_Fire_10 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_10"
P_Fire_11 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_11"
P_Fire_12 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_12"
P_Fire_13 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_13"
P_Fire_14 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_14"
P_Fire_15 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_15"
P_Fire_16 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_16"
P_Fire_Debris_01 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_debris_00"
P_Fire_Debris_02 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_debris_01"
P_Fire_Grd_01 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_Grd_00"
P_Fire_Grd_02 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_Grd_01"
P_Fire_Grd_03 = "NanosWorldAssets/Particles/M5VFXVOL2/Particles/Fire/P_Fire_Grd_02"

# Grenade Explosions
P_GrenadeEXP_Air = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Air"
P_GrenadeEXP_Concrete = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Concrete"
P_GrenadeEXP_Default = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Default"
P_GrenadeEXP_Dirt = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Dirt"
P_GrenadeEXP_Grass = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Grass"
P_GrenadeEXP_Ice = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Ice"
P_GrenadeEXP_Metal = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Metal"
P_GrenadeEXP_Sand = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Sand"
P_GrenadeEXP_Snow = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Snow"
P_GrenadeEXP_Water = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Water"
P_GrenadeEXP_Wood = "Effects/GrenadePack/Niagara/NS_GrenadeEXP_Wood"
P_LTGrenadeEXP_Air = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Air"
P_LTGrenadeEXP_Concrete = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Concrete"
P_LTGrenadeEXP_Default = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Default"
P_LTGrenadeEXP_Dirt = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Dirt"
P_LTGrenadeEXP_Grass = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Grass"
P_LTGrenadeEXP_Ice = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Ice"
P_LTGrenadeEXP_Metal = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Metal"
P_LTGrenadeEXP_Sand = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Sand"
P_LTGrenadeEXP_Snow = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Snow"
P_LTGrenadeEXP_Water = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Water"
P_LTGrenadeEXP_Wood = "Effects/GrenadePack/Niagara/NS_LTGrenadeEXP_Wood"

# Materials
[assets.materials]
# Template Materials
M_Default_Masked_Lit = "MaterialLibrary/M_NanosDefault"
M_Default_Masked_Unlit = "MaterialLibrary/MI_DefaultMaskedUnlit"
M_Default_AlphaComposite_Lit = "MaterialLibrary/M_NanosDefault_AlphaComposite"
M_Default_Translucent_Lit = "MaterialLibrary/MI_NanosDefault_Translucent"
M_Default_Translucent_Lit_Depth = "MaterialLibrary/M_NanosDefault_Translucent_Depth"
M_Default_Translucent_Lit_Decal = "MaterialLibrary/M_NanosDefault_Decal"

M_Default_UI = "MaterialLibrary/M_NanosDefault_UI"
M_Default_UI_Canvas = "MaterialLibrary/M_NanosDefault_UI_Canvas"
M_Default_UI_SceneCapture = "MaterialLibrary/M_NanosDefault_UI_SceneCapture"
M_Default_UI_WebUI = "MaterialLibrary/M_NanosDefault_UI_WebUI"

# Internal
M_NanosBillboardError = "MaterialLibrary/MI_NanosBillboardError"
M_NanosMaterialError = "MaterialLibrary/M_NanosMaterialError"
M_NanosWebUI = "MaterialLibrary/M_NanosWebUI"
M_NanosSceneCapture = "MaterialLibrary/M_NanosDefault_SceneCapture"

# Util Materials
M_Noise = "MaterialLibrary/M_Noise"
M_Wireframe = "MaterialLibrary/M_Wireframe"

# Physical Materials
PM_Concrete = "MaterialLibrary/PhysicalMaterials/PM_Concrete"
PM_Flesh = "MaterialLibrary/PhysicalMaterials/PM_Flesh"
PM_Glass = "MaterialLibrary/PhysicalMaterials/PM_Glass"
PM_Grass = "MaterialLibrary/PhysicalMaterials/PM_Grass"
PM_Gravel = "MaterialLibrary/PhysicalMaterials/PM_Gravel"
PM_Ground = "MaterialLibrary/PhysicalMaterials/PM_Ground"
PM_Metal = "MaterialLibrary/PhysicalMaterials/PM_Metal"
PM_MetalLight = "MaterialLibrary/PhysicalMaterials/PM_MetalLight"
PM_Mud = "MaterialLibrary/PhysicalMaterials/PM_Mud"
PM_Plastic = "MaterialLibrary/PhysicalMaterials/PM_Plastic"
PM_Rock = "MaterialLibrary/PhysicalMaterials/PM_Rock"
PM_Rubber = "MaterialLibrary/PhysicalMaterials/PM_Rubber"
PM_RubberBouncy = "MaterialLibrary/PhysicalMaterials/PM_RubberBouncy"
PM_Sand = "MaterialLibrary/PhysicalMaterials/PM_Sand"
PM_Water = "MaterialLibrary/PhysicalMaterials/PM_Water"
PM_Wood = "MaterialLibrary/PhysicalMaterials/PM_Wood"
PM_WoodHeavy = "MaterialLibrary/PhysicalMaterials/PM_WoodHeavy"

# Weapons
MI_AK47 = "Weapons/Rifles/AK47/MI_AK47"
MI_AK47_Gold = "Weapons/Rifles/AK47/MI_AK47_Gold"
MI_AK47_Pattern = "Weapons/Rifles/AK47/MI_AK47_Pattern"
MI_Glock = "Weapons/Pistols/Glock/MI_Glock"
MI_Glock_Desert = "Weapons/Pistols/Glock/MI_Glock_Desert"
MI_DesertEagle = "Weapons/Pistols/DesertEagle/MI_DesertEagle"
MI_DesertEagle_Gold = "Weapons/Pistols/DesertEagle/MI_DesertEagle_Gold"
MI_DesertEagle_Silver = "Weapons/Pistols/DesertEagle/MI_DesertEagle_Silver"
MI_AK74U = "Weapons/Rifles/AK74U/MI_AK74U"
MI_AK74U_Gold = "Weapons/Rifles/AK74U/MI_AK74U_Gold"
MI_AK74U_LeafSpray = "Weapons/Rifles/AK74U/MI_AK74U_LeafSpray"
MI_AP5 = "Weapons/Rifles/AP5/MI_AP5"
MI_AP5SD_Color = "Weapons/Rifles/AP5/MI_AP5SD_Color"
MI_AP5SD = "Weapons/Rifles/AP5SD/MI_AP5SD"
MI_AR4 = "Weapons/Rifles/AR4/MI_AR4"
MI_AR4_Pattern = "Weapons/Rifles/AR4/MI_AR4_Pattern"
MI_ASVal = "Weapons/Rifles/ASVal/MI_ASVal"
MI_ASVal_Black = "Weapons/Rifles/ASVal/MI_ASVal_Black"
MI_ASVal_Black_Camo = "Weapons/Rifles/ASVal/MI_ASVal_Black_Camo"
MI_ASVal_Black_Striped = "Weapons/Rifles/ASVal/MI_ASVal_Black_Striped"
MI_GE3 = "Weapons/Rifles/GE3/MI_GE3"
MI_GE3_America = "Weapons/Rifles/GE3/MI_GE3_America"
MI_GE3_Black = "Weapons/Rifles/GE3/MI_GE3_Black"
MI_GE36 = "Weapons/Rifles/GE36/MI_GE36"
MI_GE36_Pattern = "Weapons/Rifles/GE36/MI_GE36_Pattern"
MI_Moss500 = "Weapons/Shotguns/Moss500/MI_Moss500"
MI_Moss500_Silver = "Weapons/Shotguns/Moss500/MI_Moss500_Silver"
MI_Rem870 = "Weapons/Shotguns/Rem870/MI_Rem870"
MI_SMG11 = "Weapons/SMGs/SMG11/MI_SMG11"
MI_SMG11_Camo = "Weapons/SMGs/SMG11/MI_SMG11_Camo"
MI_SMG11_Color = "Weapons/SMGs/SMG11/MI_SMG11_Color"
MI_SMG11_Rem = "Weapons/SMGs/SMG11/MI_SMG11_Rem"

# Decals
MI_Blood_Decal_01 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_01"
MI_Blood_Decal_02 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_02"
MI_Blood_Decal_03 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_03"
MI_Blood_Decal_04 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_04"
MI_Blood_Decal_05 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_05"
MI_Blood_Decal_06 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_06"
MI_Blood_Decal_07 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_07"
MI_Blood_Decal_08 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_08"
MI_Blood_Decal_09 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_09"
MI_Blood_Decal_10 = "MaterialLibrary/Decals/Blood/MI_Blood_Decal_10"

# Bullet Holes
M_BulletHole_Concrete_Decal = "MaterialLibrary/Decals/Bullet/M_BulletHole_Concrete_Decal"
M_BulletHole_Decal = "MaterialLibrary/Decals/Bullet/M_BulletHole_Decal"
M_BulletHole_Flesh_Decal = "MaterialLibrary/Decals/Bullet/M_BulletHole_Flesh_Decal"
M_BulletHole_Metal_Decal = "MaterialLibrary/Decals/Bullet/M_BulletHole_Metal_Decal"
M_BulletHole_Wood_Decal = "MaterialLibrary/Decals/Bullet/M_BulletHole_Wood_Decal"

# Crosshairs
MI_Crosshair_Circle = "UI/Crosshair/MI_Crosshair_Circle"
MI_Crosshair_Crossbow = "UI/Crosshair/MI_Crosshair_Crossbow"
MI_Crosshair_Dot = "UI/Crosshair/MI_Crosshair_Dot"
MI_Crosshair_Holo = "UI/Crosshair/MI_Crosshair_Holo"
MI_Crosshair_Launcher = "UI/Crosshair/MI_Crosshair_Launcher"
MI_Crosshair_Regular = "UI/Crosshair/MI_Crosshair_Regular"
MI_Crosshair_Regular_X = "UI/Crosshair/MI_Crosshair_Regular_X"
MI_Crosshair_Rocket = "UI/Crosshair/MI_Crosshair_Rocket"
MI_Crosshair_Separated_Triangle = "UI/Crosshair/MI_Crosshair_Separated_Triangle"
MI_Crosshair_Shotgun = "UI/Crosshair/MI_Crosshair_Shotgun"
MI_Crosshair_Square = "UI/Crosshair/MI_Crosshair_Square"
MI_Crosshair_Submachine = "UI/Crosshair/MI_Crosshair_Submachine"
MI_Crosshair_Tee = "UI/Crosshair/MI_Crosshair_Tee"
MI_Crosshair_ThreeDots = "UI/Crosshair/MI_Crosshair_ThreeDots"
MI_Crosshair_Triangle = "UI/Crosshair/MI_Crosshair_Triangle"
MI_Crosshair_Vee = "UI/Crosshair/MI_Crosshair_Vee"

# Blueprints
[assets.blueprints]
# Animation Blueprints
ABP_Offroad = "Vehicles/OffroadCar/ABP_Offroad"
ABP_StackOBot = "Packs/StackOBot/Characters/Bot/ABP_Bot"

# Widgets
WBP_Error = "Core/Widgets/WBP_Error"
WBP_Empty = "Core/Widgets/WBP_Empty"