JSON
JSON library.
🗿Static Class
This is a Static Class. Access it's methods directly with
.
. It's not possible to spawn new instances.🧑💻API Source
This page is auto-generated! The Functions, Properties and Events described here are defined in our GitHub's API Repository! Feel free to commit suggestions and changes to the source .json API files!
🎒 Examples
(JSON.stringify) Stringifies a Lua table
local encoded_value = JSON.stringify({ 1, 2, 3, { x = 10, y = Vector(1, 2, 3) }, "he" })
-- Outputs "[1,2,3,{"x":10,"y":"Vector(1.0, 2.0, 3.0)"},"he"]"
(JSON.parse) Parses a JSON string into a Lua table
local decoded_value = JSON.parse('[1,2,3,{"x":10,"y":"Vector(1.0, 2.0, 3.0)"},"he"]')
-- Outputs "the table { 1, 2, 3, { x = 10, y = Vector(1, 2, 3) }, "he" }"
note
Note that custom classes (e.g. Vehicle, Character, Prop... etc) or functions are not supported to be stringified and will be nullified.
Structs (e.g. Vector, Rotator, Color... etc) are supported and will be parsed/stringified properly!
🗿 Static Functions
Returns | Name | Description | |
---|---|---|---|
string | stringify | Returns a string representing value encoded in JSON | |
any | parse | Returns a value representing the decoded JSON string |
stringify
Returns a string representing value encoded in JSON
— Returns string (the table in JSON).
local ret = JSON.stringify(value)
Type | Parameter | Default | Description |
---|---|---|---|
table | value | Required parameter | the table that will become JSON |
JSON.stringify Examples
Stringifies a Lua table
local encoded_value = JSON.stringify({ 1, 2, 3, { x = 10, y = Vector(1, 2, 3) }, "he" })
-- Outputs "[1,2,3,{"x":10,"y":"Vector(1.0, 2.0, 3.0)"},"he"]"
parse
Returns a value representing the decoded JSON string
— Returns any (the json in table).
local ret = JSON.parse(value)
Type | Parameter | Default | Description |
---|---|---|---|
string | value | Required parameter | the JSON that will become a table |
JSON.parse Examples
Parses a JSON string into a Lua table
local decoded_value = JSON.parse('[1,2,3,{"x":10,"y":"Vector(1.0, 2.0, 3.0)"},"he"]')
-- Outputs "the table { 1, 2, 3, { x = 10, y = Vector(1, 2, 3) }, "he" }"