🖥️ WebUI
Class for spawning a web browser in the screen
Class for spawning a web browser in the screen
Class for spawning Unreal Widgets in the screen
Class for spawning Unreal Widgets in the world from an existing Widget
How to create a simple Gravity Gun to move Props around
How to add a basic HUD using Render's Canvas features, to display the character's Health and Ammo character's Health and Ammo
How to add a basic HUD using React to display the character's Health and Ammo.
How to add a basic HUD to display the character's health and ammo using WGUI.
Basic Types used in the API.
Custom Lua C Binaries Libraries
All you need to know about Classes
How to update your packages to the new Compatibility Versions
Tudo o que você precisa saber para se comunicar entre pacotes diferentes
All you need to know about Authority & Network Authority concepts.
How to extend and use Sandbox Context Menu
Como armazenar e recuperar dados persistentes do disco usando o sistema interno
All you need to know about Dimensions
nanos world Enums.
Fundamental Concepts on how everything works
Tudo o que você precisa saber sobre Eventos
How to extend nanos world Classes
How to create a Firework-shooter weapon using the Fireworks Particle Effects Asset Pack from our Vault!
Tudo o que você precisa saber sobre os pacotes
How to add a basic HUD using HTML + JavaScript + CSS to display the character’s Health and Ammo based on CS:GO HUD
How to inherit nanos world Classes
Como usar nanos métodos do Discord para criar uma boa integração para o seu servidor
Como IA funciona no mundo do nanos
How to simulate a Prop possessing using a Character. This can be used for Prop Hunt game-modes!
Este exemplo de código anexa uma Light a uma arma para fazer uma lanterna attachada.
This sample code shows how to attach custom sights meshes into a Weapon and work as real scopes.
How to create a Monster Truck using the Vehicle system
How to add Name Tags to Characters
How to use the new Material customization methods available to use
How to create a simple and automatic door when Characters move in
How to create a rain effect with Props (boxes) falling from sky once a Character enters a Trigger
This sample code modifies a Weapon to make it shoot Props instead of normal bullets
Start your Server and first Package in under 10 minutes!
How to extend and use Sandbox Spawn Menu
Tela de carregamento personalizada para seus servidores
How to create new Tool Guns for nanos world
Como usar trilhas & Raycasting para coletar informações do mundo em tempo de execução
How to display information on the Screen to the Player
Como armazenar dados em Entidades acessíveis de qualquer lugar
This sample code shows how to set Actors to be highlighted when behind walls, or always highlighted!