⌨️ Client
Static Class present on Client side
Static Class present on Client side
Execute of code at specified time intervals.
Initialize and set Discord activity.
Interact with built-in Sky & Weather system.
HTTP Requests Interface
Retrieve Assets Data from Asset Packs
Trace a ray against the world and get collided objects information.
Work with Unreal level in runtime.
Draws Debug shapes in the world.
Configure, send and intercept chat messages
Server represents all Server controls in the Server side.
Class which represents the Current Package
Work with screen properties and effects.
Trace a ray against the world and get collided objects information.
Log messages on console.
Create custom Bindings and Retrieve Input information
Interaction with Post Process effects.
Creates a reachable path into navigable space.
Subscribe for user-defined Events