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43 docs tagged with "scripting"

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🪟 Widget

Class for spawning Unreal Widgets in the screen

🪟 Widget3D

Class for spawning Unreal Widgets in the world from an existing Widget

Basic HUD (Canvas)

How to add a basic HUD using Render's Canvas features, to display the character's Health and Ammo character's Health and Ammo

Basic HUD (HTML)

How to add a basic HUD using HTML + JavaScript + CSS to display the character’s Health and Ammo based on CS:GO HUD

Basic HUD (React)

How to add a basic HUD using React to display the character's Health and Ammo.

Basic HUD (WGUI)

How to add a basic HUD to display the character's health and ammo using WGUI.

Behördenkonzepte

Alles was Sie über die Konzepte der Behörde & Network Authority wissen müssen.

Discord Integration

Wie man nanos world Discord Methoden verwendet, um eine schöne Integration für deinen Server zu erstellen

Doors

How to create a simple and automatic door when Characters move in

Entitätswerte

Wie man Daten in allen verfügbaren Entitäten speichert

Fireworks

How to create a Firework-shooter weapon using the Fireworks Particle Effects Asset Pack from our Vault!

Gravity Gun

How to create a simple Gravity Gun to move Props around

Monster Truck

How to create a Monster Truck using the Vehicle system

Painting Meshes

How to use the new Material customization methods available to use

Paketkommunikation

Alles, was Sie wissen müssen, um zwischen verschiedenen Paketen zu kommunizieren

Persistente Daten

Speicherung und Abruf von persistenten Daten über das eingebaute System

Play as Prop

How to simulate a Prop possessing using a Character. This can be used for Prop Hunt game-modes!

Prop Rain

How to create a rain effect with Props (boxes) falling from sky once a Character enters a Trigger

Prop Shooter

This sample code modifies a Weapon to make it shoot Props instead of normal bullets

Quick Start

Start your Server and first Package in under 10 minutes!

Spawn Menu

How to extend and use Sandbox Spawn Menu

Spuren & Raycasting

Wie man Traces & Raycasting benutzt, um Weltinformationen in der Laufzeit zu sammeln

Tool Guns

How to create new Tool Guns for nanos world

Weapon Flashlight

This sample code attaches a Light to a Weapon to make a Flashlight attachment.

Weapon Scope

This sample code shows how to attach custom sights meshes into a Weapon and work as real scopes.

X-Ray & Highlight

This sample code shows how to set Actors to be highlighted when behind walls, or always highlighted!