βοΈ Cable
A Cable represents a Physics Constraint which joins two Actors with a rope-like visual representation between them
A Cable represents a Physics Constraint which joins two Actors with a rope-like visual representation between them
Class to spawn Particle Systems used to create effects in the world.
A StaticMesh entity represents a Mesh which can be spawned in the world, can't move and is more optimized for using in decorating the world.
Players are Entities that represents the individual behind the mouse and keyboard. Players are spawned automatically when connected to the server.