NanosWorld

Tip

This is a Static Class named NanosWorld. You can access it’s methods directly with :. It is not possible to initialize or create new instances.

Functions

Returns

Name

Description

Character[]

GetCharacters()

Returns an array of all characters on the server.

Grenade[]

GetGrenades()

Returns an array of all grenades on the server.

Item[]

GetItems()

Returns an array of all items on the server.

client-only-label

Player

GetLocalPlayer()

Returns the Local Player (Client Side)

Player[]

GetPlayers()

Returns an array of all players on the server.

Prop[]

GetProps()

Returns an array of all props on the server.

Vehicle[]

GetVehicles()

Returns an array of all vehicles on the server.

Weapon[]

GetWeapons()

Returns an array of all weapons on the server.

Events

Name

Parameters

Description

client-only-label

SpawnLocalPlayer

Player LocalPlayer

Called once LocalPlayer is created.

Examples

-- change all vehicles on the server to black body colors
for key, veh in pair(NanosWorld:GetVehicles()) do
  veh:GetBodyColor(Color(0, 0, 0, 0))
end

NanosWorld:on("SpawnLocalPlayer", function(local_player)
    Package:Log("LocalPlayer is ready!")
end)