Assets¶
Static Class to retrieve all AssetPack information and it’s Assets.
Tip
This is a Static Class named Assets
. You can access it’s methods directly with :
. It is not possible to initialize or create new instances.
Functions¶
Returns |
Name |
Description |
GetAssetPacks() |
Returns an array of tables containing information about all loaded Asset Packs |
|
GetAnimations(string AssetPackPath) |
Returns an array of strings containing all Animation Assets Keys from an AssetPack |
|
GetMaps(string AssetPackPath) |
Returns an array of strings containing all Map Asset Keys from an AssetPack |
|
GetParticles(string AssetPackPath) |
Returns an array of strings containing all Particle Assets Keys from an AssetPack |
|
GetSounds(string AssetPackPath) |
Returns an array of strings containing all Sound Assets Keys from an AssetPack |
|
GetSkeletalMeshes(string AssetPackPath) |
Returns an array of strings containing all Skeletal Mesh Asset Keys from an AssetPack |
|
GetStaticMeshes(string AssetPackPath) |
Returns an array of strings containing all Static Mesh Assets Keys from an AssetPack |
|
GetOthers(string AssetPackPath) |
Returns an array of strings containing all Other Assets Keys from an AssetPack |