Assets

Static Class to retrieve all AssetPack information and it’s Assets.

Tip

This is a Static Class named Assets. You can access it’s methods directly with :. It is not possible to initialize or create new instances.

Functions

Returns

Name

Description

table

GetAssetPacks()

Returns an array of tables containing information about all loaded Asset Packs [{Name, Path, Author, Version}, ...]

table

GetMaps(string AssetPackPath)

Returns an array of strings containing all Map Asset Keys from an AssetPack

table

GetStaticMeshes(string AssetPackPath)

Returns an array of strings containing all Static Mesh Assets Keys from an AssetPack

table

GetSkeletalMeshes(string AssetPackPath)

Returns an array of strings containing all Skeletal Mesh Asset Keys from an AssetPack

table

GetSounds(string AssetPackPath)

Returns an array of strings containing all Sound Assets Keys from an AssetPack

table

GetAnimations(string AssetPackPath)

Returns an array of strings containing all Animation Assets Keys from an AssetPack

table

GetOthers(string AssetPackPath)

Returns an array of strings containing all Other Assets Keys from an AssetPack